Bunch of suggestions

Forum for suggesting changes to Salem.

Bunch of suggestions

Postby ezdo7 » Sun Mar 10, 2013 1:09 pm

this are the kind of things i would like to see:

-New ability
-Demolish: Allows you to destroy one building you made /buildings within your territory. Now that i started building walls and planning my town layout i would like to get rid of my piligrim's hovel but i can't and won't be able to do it anytime soon due to the black bile requirement

-New ability:
-Planning, it would allow you to draw lines in the ground to allow you to plan the layout of your base more easily. Better if you could also have access to every building in a way that you could mark the tiles they would require

-Ability to terraform edges that are near water and cliffs, maybe even an ability to make rivers or and bridges.

-reduce the cost of walls corner posts, the cost only punishes those who don't build squares/rectangles

-Set a limit on player owned stands so they can't be rented 2 weeks in a row

-Give more mid tier non-inspirational things to craft , things that don't require materials you won't be able to get until much later
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Re: Bunch of suggestions

Postby iotuegli » Sun Mar 10, 2013 3:59 pm

-Demolish: Allows you to destroy one building you made /buildings within your territory. Now that i started building walls and planning my town layout i would like to get rid of my piligrim's hovel but i can't and won't be able to do it anytime soon due to the black bile requirement

you're true. demoolishing things you build in your own claim is a bit noisy but still there, why you (a normal person) can destroy instantly a thing other guys can't? you built it very badly? XD



-Planning, it would allow you to draw lines in the ground to allow you to plan the layout of your base more easily. Better if you could also have access to every building in a way that you could mark the tiles they would require

OMG... i need that!! :idea: :idea: :idea: that can be a good idea to add in default client (maybe with other useful things like... flatness?? wtb meet default with ender's in an unique client?) planning can be write on paper or on leather like a map, ready to watch when needed, naturally that "planning skill" require a bit studing



-Ability to terraform edges that are near water and cliffs, maybe even an ability to make rivers or and bridges.

terraforming cliffs may be useful... otherways often there are some places you can't terraform due a squared hole surround by cliffs (so you can't fulfill it). maybe adding the action "launch" to the lumps of hearth? (launching them down the cliff from above ;))



-reduce the cost of walls corner posts, the cost only punishes those who don't build squares/rectangles

corners are done to be strong... i think is better maintain their cost becouse they worth it.
if you just want a different shaped camp... spend on it 8-) just becouse the world itself is made up of squares (little little squares xD)



-Set a limit on player owned stands so they can't be rented 2 weeks in a row

wtb making stands... buildable by players? right near boston a pilgrim can set up a little stand where sell his products, when some1 pass near he can also buy or excange when required, or sell 8-)
making thats player-made stands a bit expensive but good to use too
(a right thing is: "so every1 can bash your stand and steal what inside" but... is fixed stalls still a good idea? maybe an area in boston, where people can build stands and where when the stands are empty disappear can be the solution!!)



-Give more mid tier non-inspirational things to craft , things that don't require materials you won't be able to get until much later

inspirationals are good now, sometimes is hard to make some kind of skill but also is weird making every1 able to haveeasly all the skills!! they must be hard to make (so a men who learn it can use it and be payed by working for others)
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Re: Bunch of suggestions

Postby Mereni » Sun Mar 10, 2013 11:14 pm

ezdo7 wrote:-Demolish: Allows you to destroy one building you made /buildings within your territory. Now that i started building walls and planning my town layout i would like to get rid of my piligrim's hovel but i can't and won't be able to do it anytime soon due to the black bile requirement


A lot of people have asked for this, and I would sure like to see something implemented. A 'recycle' skill has even been suggested to allow a legitimate disassembly to return a few of the original materials.

ezdo7 wrote:-Planning, it would allow you to draw lines in the ground to allow you to plan the layout of your base more easily. Better if you could also have access to every building in a way that you could mark the tiles they would require


This sounds pretty cool. Planning and building bases is probably my favorite aspect of the game. I currently draw on paper to scale and measure using Ender's dig tool, which now gives counts of x and y and area. You can mark out some squares with the dig tool and use the construction 'shadow' of a building to find out how large it will be when you actually want to place it, and plan accordingly.

ezdo7 wrote:-Give more mid tier non-inspirational things to craft , things that don't require materials you won't be able to get until much later


If they're not inspirationals, what are they? Like more decorations and furniture? We do lack beds, bathtubs, washboards and various other basic furniture that would at least make a house look more lived in if they didn't serve an actual purpose.
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Re: Bunch of suggestions

Postby MagicManICT » Mon Mar 11, 2013 4:14 pm

Going to stop this here. You're suggestions are greatly appreciated, but for easy of use, please use individual threads for each idea. This makes it easier for everyone to follow the conversation.

I also recognize a few of these ideas from previous threads. Some are old and the devs have already commented on them and they will not be getting implemented any time soon. Please use the search feature and use existing threads (such as anything relating to stalls has a single thread).
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