Ive been doing some math and tweaks of numbers could be made but is near enough perfect.
So we could have a new Trap, i call it the Trap.
It looks like a bear trap.
we should be able to camouflage it so you need to use a new skill called "scout" to detect them.
when in scout mode you walk half speed of for example foraging.
May be placed anywere.
When a character walk into the trap his legs are broken and hes stuck in the trap.
he may now only crawl and his speed is 1 tenth of walking, he also suffer from heavy bleeding doing around 5 blood dmg a second.
Now this may seem abit overpowered but there is another new skill called first aid or witch doctor.
With this skill your friend can "try" to help bend the trap open but should only have around a 1 in 10 chance to make it abit harder.
If the friend fail his hands or arms gets stuck and they are broken.
he may now not eat,do anything but be stuck to you.
so either he walk and you are dragged around or you crawl around and hes dragged after you. walking with the broken arm character is the best as he walks normal speed.
blood dmg also apply to broken arms.
now this would also help teamplay as you need to be alot of ppl to first aid eachother.
what do you think?????