Kandarim wrote:If they are still up so high, what is wrong with the other recipes?
Any recipes that compare statwise require rare items.. .example.. jalapenos, gourds, golden acorns, etc. Some of us have real lifes and need to spend time there instead of constantly grinding for rare items on Salem.
Qiresea wrote:this game has a lot (too many) mechanics that feel like "work" rather than "fun" and a lot of people (including myself) have stopped playing because of that. nobody wants to HAVE to login just to take care of the bees and the turkeys. fruit trees are one of the few positive things left in the game. if tree disease is introduced, all current orchards will be heavily destroyed. i agree with darwoth that this shows lack of respect for the time investment of the playerbase. i think it would be best if the devs created polls of the type "do you want tree disease to be implemented" rather than "will it be 2 tiles or 5 tiles" etc. but maybe it is already too late for that, judging from the "burn to hell" message this poll gives, i dont think there are many serious players left on the forum.
^^This. The players who admitted to voting for this on Discord, admitted they were trolling and just didn't care anymore. That's not who you should be taking advice from.
FulKain wrote:Many players have spent a lot of time to construct their base by respecting all the rules of the game. And now the rules change...
There should be a limit to how much the rules are changed, especially if the changes affect basic mechanics.
I agree with Darwoth and Qiresea.
^^Also this. The rules keep changing. It's a neverending chase to change things so that they follow the new rules, which is taking away from actual game play time.
And again.. this game is getting to be WAY too high maintenance. Need a vacation? Forget it. Caught a sickness for a few weeks? Sucks to be you because... we must tend to our trees or they'll destroy one another in our absence... the same trees we grinded to get the purity up on for nuts... WHICH only bloom once every few months. We must repot our potted plants because they'll die, use up all our food items because they'll spoil (nevermind the fact that some of those food items ARE the "seeds" or means to replant those items.. so if we get hit with spoilage then we' loose the high purity stuff we've grinded so hard for). Then there's the hinted mine redo, where all of us who followed what was allowed.. aka placing structures in mines, are going to be penalized by having the same structures decay. We had already balanced the risk of putting the structures there in the first place with the fact that if anyone got into our mine, it was a free for all for them because there is no "theft" crime in a mine.
Devs will do what they want but I suggest they stop deving and play as actual players with no dev powers, and build from the ground up. Spend sometime with all your **** being spoiled, beetle destroyed, and stolen. Grind up new players from the ground up and see how you actually enjoy putting the time into grinding for that one jalapeno you end up getting. Kind of doubt that's possible though... ya'll will get fed up and lapse and end up bailing yourself out with dev powers because it is getting too grindy to maintain unless you're a basement living with your parents and no real life kind of person.
End note: what the heck is wrong with you people? Voting for the world to burn? Do you actually still even play? Do you actually even like this game? Or is it a "well if the game mechanics are ****** enough, I'll finally be able to quit" kind of thing?