Make better way to get Animals

Forum for suggesting changes to Salem.

Re: Make better way to get Animals

Postby Raistlin97 » Wed Jul 29, 2015 10:33 pm

Brego wrote:
LOMS wrote:
Brego wrote:no, this is all bad
it's not realistic ,its just another way to keep grinding silver .i'm not telling about store ,i'm telling to make new ways how to get animals,i thought it 's a crafting sandbox but not a STORE Game where again you need to pay silver
Same you did with onions ,corn and redish ,you just put it in a store and made it pay to play ,not any rare chances to get ,nothing new ,just want to get it PAY money
the new server is just ''pay to win ''who has payed much more at first places '' TY DEV"S


Excuse me, sir, I don't understand... do you want to CRAFT your animal or what? Or you having problems with 1250 silver to buy your own piglet?
Many core items in Salem were never obtainable the way, different from NPC stall, Game Store, or from other playes. It always been so - remember radish, glass, corn, onion, fruit trees etc.


you didn't unerstand well ,fist need 2 animals and there a chance to get female or male so it will costs min 3750 s
salem was always crafting mmo and what is mean you need to find something and craft with own hands ,but you say about redish ,onions it is game procces called recipes,cooking where you need to use it always and there not just one recipe where you can use it ,there are many recipes and this is easy to say ''pay to play'' ,same with corn IT is game procces and why should i pay rl money to use it ?or how you can call Popham a competition if really easy to understand who paid irl money will be at first places,easy to say who can be winner ,because you bought everything for very fast start while other people who didn't pay any rl money just starting ,this is not a competition ,this is not craft mmo ,this is ''pay to win '' game

corn never was store item ......
dev's do not give any new content where you need to figure out how to get it ,they just adding to the store or npc stalls .



In case you were unaware, "pay to play" means that you need to spend real money for the features that you want. Cost in easily obtainable in-game money has no bearing on whether the game is pay-to-play. You can get herds of animals without ever spending a dime if you are willing to spend the weeks' worth of playing to raise funds to buy them. Also, if you don't think that part of the game is worth the expenditure of time and resources, then just don't play that part. Not all people live in the Darkness, not all people live in towns, etc., so why should animals be different?
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
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Raistlin97
 
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Re: Make better way to get Animals

Postby KruskDaMangled » Thu Jul 30, 2015 12:41 am

Take things with a grain of salt on the forum. This is truly the peanut gallery, and the squeaky wheels get noticed. the squeaky wheels run their fat mouths. That includes me. I like the sound of my own voice IRL and on games.

I really wouldn't mind feral swine or something, but only in conjunction with peoples precious pigs getting hungry or angry and actively running away, and creating a new, pugnacious mob that is much worse than the original if you capture and tame them, hard to tame, and rather dangerous. They would be like small, angry bears.

And you could breed them into something useful, but it would take forever and they would have the worst possible traits in everything BUT hardiness. (They would have to be tough to live alone, but they would be grouchy and lean critters. All bone and gristle, and they would loathe humans.)

That's not happening of course.

People would also get mad because their cattle randomly escaped and caused the area to spawn surly, unpleasant mobs that jammed everything up and tried to gore them to death when they went out foraging and were hard to tame.
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