Ketchup

Forum for suggesting changes to Salem.

Ketchup

Postby SpanDexSteve » Mon May 18, 2015 11:42 am

Hello there i have an idea to add ketchup which would work as a boost in gluttony mode
How to make:
To make ketchup you would need the skill advanced cooking, 5 tomatos, 3 coarse salt and a glass bottle it would have 4 uses
How to use:
Before you enter gluttony mode you use the ketchup and the way it would work is if you have 2 roasted chesnuts you woudn't need 2 to increase a humour you would need 1
:D
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Re: Ketchup

Postby JohnCarver » Mon May 18, 2015 6:20 pm

I think there is definitely a time when we will tackle spices, condiments, and probably a bunch of other nice things. When we do though we want it to be a bit more meaningful than just 'better' food. As there are already quite a few modifiers to make food better.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Ketchup

Postby Potjeh » Mon May 18, 2015 7:13 pm

Move restores from food itself to spices?
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Re: Ketchup

Postby jakhollin » Mon May 18, 2015 8:15 pm

I can see a heartburn debuff soon. :oops:
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Re: Ketchup

Postby JohnCarver » Tue May 19, 2015 5:23 am

Potjeh wrote:Move restores from food itself to spices?


Perhaps, but there are a few 'any' foodgroups that utilizing restores right now.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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