KruskDaMangled wrote:Orcling wrote:You said the same about 400-500 bile people. Claeyt really did win that bet against you. You are terrible at estimating things.
Well, I guess that makes it useful that we are going through a process in which mechanics and gameplay are tested in the wild by real players to the breaking point with the goal of refining later iterations of what we have now. The capacity for dedicated players to surprise devs is legendary.
Players always find ways to break things, but Claeyt lost that bet. He specifically said a 4-500 humor unkillable player and John Carver, when he took the bet, mentioned several times that he took it because no matter the humors, no one is unkillable. That's a big point of the new combat system. Just look here: viewtopic.php?f=3&t=10631&view=unread#p147180
As for the laundry system, if we do ever have wear on clothing, I think a couple forms of repair would be nice. 'Washing' and 'Mending' to extend their life, with high proficiencies in Thread and Needle and perhaps in Pots and Pans (for the washing), you'd be better at such repairs and so could make the clothes last even longer, though they would have to wear out eventually. I don't think any diminishment of the properties is fair though unless the diminishment happens only after the clothes have reached a certain low point.