loftar wrote:I not like, you not get
dageir wrote:Add stone module perhaps?
MrGemini wrote:Nice idea, but im curious if the developers will implement it
Chiprel wrote:Well I think this falls under 'nice things' category
TeckXKnight wrote:While the pricing is nice, it seems unnecessary to mention. Just the idea of modular housing sounds great. =)
dageir wrote:You could make a fortress using modules around your main area.
darnokpl wrote:Idea is great, but we need locks on house doors first and brazier-like structures for interiors or buff passive claim drain while criminal is inside houses or mines.
Droj wrote:nice idea but before building nice things there needs to be a plausible way of protecting them. siege mechanics and more defensible options are needed as well as alchemical purity affecting overall effectiveness.
JinxDevona wrote:Love the idea. Could have multiple rooms and maybe furniture to go in them. Have a kitchen with a stove and tables and chairs. Then have other rooms for whatever. Maybe we can even have other functional stuff that will go in houses like stoves. Say forges, storage, etc.
alloin wrote:Nice idea, Salem will never have it though !
saltmummy wrote:You sad sad little man, my heart weeps for you. Better not go outside or your thin, tissue paper like skin might spontaneously rupture while your fragile sensibilities violently shatter spraying salt and urine all over the street.
Users browsing this forum: No registered users and 9 guests