Page 1 of 2

Sacre's Graphics: Added dark plague doctor retexture.

PostPosted: Sun Aug 12, 2012 8:07 pm
by Sacre
So since we got ourselves a new forum, I'll make a new thread for this.

I have made a graphical mod for you all to enjoy. I will slowly be adding more graphics to it as I make more.

I have now expanded with a few more graphics. I'll probably add a few more tonight.

Image

Lobster Mushroom, Witch's Shroom and Singing Old Log.

Download should be available tonight. Instructions will follow along with it.

Re: Sacre's Graphics: Salem Version!

PostPosted: Mon Aug 13, 2012 1:22 pm
by TotalyMoo
Sacre wrote:So since we got ourselves a new forum, I'll make a new thread for this.

I have made a graphical mod for you all to enjoy. I will slowly be adding more graphics to it as I make more.

I have now expanded with a few more graphics. I'll probably add a few more tonight.

Image

Lobster Mushroom, Witch's Shroom and Singing Old Log.

Download should be available tonight. Instructions will follow along with it.


You should talk about getting this implemented into a custom-client. I love the graphics, they're awesome!

Re: Sacre's Graphics: Salem Version!

PostPosted: Mon Aug 13, 2012 6:55 pm
by EnderWiggin
You can easily integrate this into custom clients already. Sacre just need to release res files. Then you put them into custom_res folder in my client, or res folder (if I'm not wrong) in APXEOLOG's.

Re: Sacre's Graphics: Salem Version!

PostPosted: Sat Aug 18, 2012 7:43 pm
by joshimu23
Can this be downloaded yet? If so; Where? ^-^;;

Re: Sacre's Graphics: Salem Version!

PostPosted: Sun Aug 19, 2012 9:01 am
by Sacre
I'm sorry, I've had some various issues I had to deal with the last couple of days. I will see to it gets uploaded today.

Re: Sacre's Graphics: Salem Version!

PostPosted: Mon Aug 27, 2012 7:28 pm
by Slayblaze
Any further progress made yet, or is it a dead project?

Re: Sacre's Graphics: Salem Version!

PostPosted: Fri Sep 14, 2012 3:09 pm
by cristerk
Wondering the same thing as previous poster.
Did the project get halted?

The download link from the paradox forums gave some of the stuff new graphics and I personally loved em.
Great work so far Sacre, thanks.

Re: Sacre's Graphics: Salem Version!

PostPosted: Mon Sep 17, 2012 8:06 am
by Dallane
i really hope you keep up the awesome work you did in hnh. made the game so much better on the eyes.

Re: Sacre's Graphics: Salem Version!

PostPosted: Wed Sep 26, 2012 10:10 pm
by Sacre
I quit for a little period of time because I died in the game, and had a lot of other stuff going on IRL. I'm back now, however, and tonight I'm adding this silly little mod for you natives out there.

http://www.mediafire.com/?ebx2fh9p92yw6cs

Image

Adds a darker skin and some "war paint" to your (and everyone elses') characters.

Put it under your /USERNAME/custom_res if you use Ender's, and put it inside the /res folder inside the BDSalem .jnlp file if you're using BDSaleM.

I know this is a bit silly and maybe poorly done, but I don't know how many people will be using it, and I didn't wanna add a super detailed reskin on something nobody wanted to use.

Re: Sacre's Graphics: Salem Version!

PostPosted: Fri Sep 28, 2012 10:11 am
by cristerk
Welcome back!