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OpenGL Error

PostPosted: Thu May 23, 2013 5:14 am
by Aerith
I checked the other posts about these kind of errors, none of them help me.. this is my error:

javax.media.opengl.GLException: Unable to set pixel format 14 for device context 0xea01070c: error code 0
at jogamp.opengl.windows.wgl.WindowsWGLGraphicsConfigurationFactory.updateGraphicsConfiguration(WindowsWGLGraphicsConfigurationFactory.java:216)
at jogamp.opengl.windows.wgl.WindowsWGLGraphicsConfiguration.updateGraphicsConfiguration(WindowsWGLGraphicsConfiguration.java:142)
at jogamp.opengl.windows.wgl.WindowsWGLDrawable.setRealizedImpl(WindowsWGLDrawable.java:68)
at jogamp.opengl.GLDrawableImpl.setRealized(GLDrawableImpl.java:182)
at javax.media.opengl.awt.GLCanvas$2.run(GLCanvas.java:602)
at jogamp.common.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:74)
at javax.media.opengl.awt.GLCanvas.validateGLDrawable(GLCanvas.java:583)
at javax.media.opengl.awt.GLCanvas.reshape(GLCanvas.java:662)
at java.awt.Component.setBounds(Unknown Source)
at java.awt.BorderLayout.layoutContainer(Unknown Source)
at java.awt.Container.layout(Unknown Source)
at java.awt.Container.doLayout(Unknown Source)
at java.awt.Container.validateTree(Unknown Source)
at java.awt.Container.validate(Unknown Source)
at java.awt.Container.validateUnconditionally(Unknown Source)
at java.awt.Window.pack(Unknown Source)
at haven.MainFrame.<init>(MainFrame.java:196)
at haven.MainFrame.main2(MainFrame.java:371)
at haven.MainFrame.access$100(MainFrame.java:35)
at haven.MainFrame$7.run(MainFrame.java:425)
at java.lang.Thread.run(Unknown Source)


I also get this error, from time to time:

java.lang.RuntimeException: javax.media.opengl.GLException: Unable to create temp OpenGL context for device context 0xc011211
at jogamp.common.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:205)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:449)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:393)
at haven.HavenPanel.run(HavenPanel.java:425)
at java.lang.Thread.run(Unknown Source)
Caused by: javax.media.opengl.GLException: Unable to create temp OpenGL context for device context 0xc011211
at jogamp.opengl.windows.wgl.WindowsWGLContext.createImpl(WindowsWGLContext.java:306)
at jogamp.opengl.GLContextImpl.makeCurrentWithinLock(GLContextImpl.java:572)
at jogamp.opengl.GLContextImpl.makeCurrent(GLContextImpl.java:485)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:645)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:594)
at javax.media.opengl.awt.GLCanvas$8.run(GLCanvas.java:996)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$400(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)


Any ideas on how i can fix this? I've updated my driver and that didn't seem to help at all.. thanks

UPDATE: It works just fine on my NVIDIA GeForce 6100 nForce 405 graphics drive in my eMachines computer, but I really want to fix my Dell's driver so these errors stop appearing.. and so i can play on my better computer, thanks for reading and plz help!

Re: OpenGL Error

PostPosted: Thu May 23, 2013 2:49 pm
by Judaism
Yeah this issue is related to your videocard, i personally had this with updating my pc from windows 7 to 8.

After several weeks of updating/removing it finally worked, i actually forgot how to, but it took me several weeks.

Reinstall your videocard drivers 1st, Minecraft players do have the same common bug so i got alot of information from their forums etc.

Re: OpenGL Error

PostPosted: Thu May 23, 2013 5:45 pm
by Kandarim
Unfortunately: yes, this is an issue with your videocard and the OpenGL.
For your information (and any further troubleshooting, probably), salem should be OpenGL 1.4 compatible