Graphics recently upgraded: JOGL v2

First, let me point you to the patch notes for the 21st of February: viewtopic.php?f=2&t=4450
The important point I'd like to address is the upgrade to JOGL v2. This shouldn't have any changes for most of the players here. The OpenGL version is still 1.4. There may be issues for some players with any change like this that didn't exist before. If you were able to run Salem prior to the update and suddenly find yourself with graphics issues, please report it.
What I would like to ask is this: please try out the original client for a while in various situations where you've had graphical issues in the past. Some of the improvised fixes for various graphical issues may have been resolved with this upgrade. Other issues may crop up. Since I'm not an OpenGL guru, and not well versed in the client design for Salem, I'm not really sure how much of an impact this has had, but it is worth testing to make sure things still work.
If you do find an issue is resolved, I would ask that you find the old thread of the issue, the issue listed on the bug tracker, or other relevant posting to reply to so the information is kept together.
I'm leaving this stickied in Bugs & Technicalities for a period of about 30 days. At that point, awareness should be enough it can drop out of view.
The important point I'd like to address is the upgrade to JOGL v2. This shouldn't have any changes for most of the players here. The OpenGL version is still 1.4. There may be issues for some players with any change like this that didn't exist before. If you were able to run Salem prior to the update and suddenly find yourself with graphics issues, please report it.
What I would like to ask is this: please try out the original client for a while in various situations where you've had graphical issues in the past. Some of the improvised fixes for various graphical issues may have been resolved with this upgrade. Other issues may crop up. Since I'm not an OpenGL guru, and not well versed in the client design for Salem, I'm not really sure how much of an impact this has had, but it is worth testing to make sure things still work.
If you do find an issue is resolved, I would ask that you find the old thread of the issue, the issue listed on the bug tracker, or other relevant posting to reply to so the information is kept together.
I'm leaving this stickied in Bugs & Technicalities for a period of about 30 days. At that point, awareness should be enough it can drop out of view.