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Fields inside Mines and 4x4 Fields

PostPosted: Wed Jan 30, 2013 8:09 pm
by Dshaded
I mean how much longer will some of the people be able to abuse this? I dont see this being hard to fix especially the mine fields, and just make em so that its not posible to overlay them...


I apologize if there was a thread about this allready but it seems it didnt produce any results yet...

Re: Fields inside Mines and 4x4 Fields

PostPosted: Wed Jan 30, 2013 8:50 pm
by Kandarim
Dshaded wrote:I mean how much longer will some of the people be able to abuse this? I dont see this being hard to fix especially the mine fields, and just make em so that its not posible to overlay them...


I apologize if there was a thread about this allready but it seems it didnt produce any results yet...


the point - as far as I see it - is that it isn't THAT easy to fix. Simply giving the fields a hitbox is impossible since players need to walk on it. as far as fields in a mine: why not ? I see no problem with it, once the overlapping fields are fixed.

EDIT: it's also been floating around the past week that it's about to be fixed

Re: Fields inside Mines and 4x4 Fields

PostPosted: Wed Jan 30, 2013 8:58 pm
by Dshaded
as far as fields in a mine: why not ?


Really? Why not? I urge you to rethink that one...ill give you a hint "Its round, its big and its temperature in the center is 15,000,000°C"

Re: Fields inside Mines and 4x4 Fields

PostPosted: Wed Jan 30, 2013 9:04 pm
by Kandarim
Dshaded wrote:
as far as fields in a mine: why not ?


Really? Why not? I urge you to rethink that one...ill give you a hint "Its round, its big and its temperature in the center is 15,000,000°C"


Let us please keep the devs out if this ¦]

Agreed, realistically, it doesn't make much sense. But from a gameplay perspective: why not?

your heart, jorbtar, your heart

Re: Fields inside Mines and 4x4 Fields

PostPosted: Wed Jan 30, 2013 9:49 pm
by TeckXKnight
This is a known issue and has been reported on multiple occasions. If you'd like to continue discussion on it, please do so in CotH rather than the bug forums. =)