error: can't get fire

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error: can't get fire

Postby jinie » Tue Dec 11, 2012 3:53 am

when i light fireplace or pile of wood, it gets errors and i can't log-in that character.
i can't see burning fires :-(
i made other characters, and it played well, but when i lit up -- same goes.
even i reinstalled client, or java, i couln't fixed it.
what can i do? :cry:

Code: Select all
javax.media.opengl.GLException: haven.GOut$GLException: GL Error: 1280 (invalid enumerant)
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
   at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
   at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
   at haven.HavenPanel.uglyjoglhack(HavenPanel.java:385)
   at haven.HavenPanel.run(HavenPanel.java:420)
   at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLException: GL Error: 1280 (invalid enumerant)
   at haven.GOut.checkerr(GOut.java:84)
   at haven.Light$LightList.unapply(Light.java:343)
   at haven.GLState$Applier.apply(GLState.java:434)
   at haven.GOut.apply(GOut.java:171)
   at haven.GOut.frect(GOut.java:244)
   at haven.Window.draw(Window.java:174)
   at haven.ToolBeltWdg.draw(ToolBeltWdg.java:193)
   at haven.Widget.draw(Widget.java:479)
   at haven.Widget.draw(Widget.java:484)
   at haven.GameUI.draw(GameUI.java:423)
   at haven.Widget.draw(Widget.java:479)
   at haven.Widget.draw(Widget.java:484)
   at haven.RootWidget.draw(RootWidget.java:70)
   at haven.UI.draw(UI.java:144)
   at haven.HavenPanel.redraw(HavenPanel.java:273)
   at haven.HavenPanel$1.display(HavenPanel.java:88)
   at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
   at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
   at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
   at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$200(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Last edited by jinie on Thu Dec 13, 2012 6:21 am, edited 1 time in total.
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Re: error: can't get fire

Postby staxjax » Tue Dec 11, 2012 4:26 am

Try to update your graphics card drivers or buy a new graphics card. For further reading:

http://www.seatribe.se/bt/show_bug.cgi?id=3
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Re: error: can't get fire

Postby jinie » Tue Dec 11, 2012 5:33 am

thanks, i upgraded driver, and it works..

+) crash again. complicated.
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Re: error: can't get fire

Postby jinie » Tue Dec 11, 2012 7:15 am

give up : i can't upgrade my graphic card (it's not driver), bcos it's in cpu(built in; embeded one body). for this game, i should change my netbook. it's sad but goodbye. sigh....
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Re: error: can't get fire

Postby staxjax » Tue Dec 11, 2012 7:21 am

Another option, would be to upgrade your OS to Windows 7 and there are newer drivers for your imbedded graphics card probably. Thats what I did on my netbook to make Salem work.
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Re: error: can't get fire

Postby jinie » Thu Dec 13, 2012 6:20 am

ok, i'll try window7 later (busy nowadays), thanks.


ps/ my computer : intel atom(1.66), intel gma3150 ;driver updated, ram 1G, OS XP_SP3, directX 9.0c
gma3150 is possible with openGL~1.4(100%), and 1.5, 1.6 (a bit).
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Re: error: can't get fire

Postby MagicManICT » Thu Dec 13, 2012 7:37 am

jinie wrote:ps/ my computer : intel atom(1.66), intel gma3150 ;driver updated, ram 1G, OS XP_SP3, directX 9.0c
gma3150 is possible with openGL~1.4(100%), and 1.5, 1.6 (a bit).


Yeah, but 32-bit and Win XP drivers (maybe even Vista?) haven't been kept up to date, which is the problem. The drivers for Win 7 are reported to be bug free in OpenGL support.
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Re: error: can't get fire

Postby jinie » Fri Dec 14, 2012 1:20 pm

i'm going to install win7 32bit
should i install 64bit?
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Re: error: can't get fire

Postby staxjax » Fri Dec 14, 2012 7:37 pm

Not if you don't have 64bit architecture, it won't even install. If you are on a netbook, with an embedded intel card...it most likely is 32bit.
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