Game keeps crashing after I teleported to Provi

Tried to teleport to Provi from my homestead, but the game crashed before the graphics loaded in Provi. Now the game keeps crashing over and over again every time I log in. And what is with all of the bats all over town showing up on the minimap? Error I keep receiving is below.
java.lang.OutOfMemoryError: Java heap space
at com.jcraft.jorbis.CodeBook.make_decode_tree(CodeBook.java:406)
at com.jcraft.jorbis.CodeBook.init_decode(CodeBook.java:323)
at com.jcraft.jorbis.DspState.init(DspState.java:178)
at com.jcraft.jorbis.DspState.synthesis_init(DspState.java:216)
at dolda.xiphutil.VorbisStream.<init>(VorbisStream.java:98)
at dolda.xiphutil.VorbisStream.<init>(VorbisStream.java:117)
at haven.Resource$Audio.pcmstream(Resource.java:1248)
at haven.AudioSprite$ClipSprite.<init>(AudioSprite.java:71)
at haven.AudioSprite$1.create(AudioSprite.java:49)
at haven.Sprite.create(Sprite.java:123)
at haven.Gob.ctick(Gob.java:114)
at haven.OCache.ctick(OCache.java:68)
at haven.Glob.ctick(Glob.java:191)
at haven.HavenPanel.run(HavenPanel.java:437)
at java.lang.Thread.run(Unknown Source)
java.lang.OutOfMemoryError: Java heap space
at com.jcraft.jorbis.CodeBook.make_decode_tree(CodeBook.java:406)
at com.jcraft.jorbis.CodeBook.init_decode(CodeBook.java:323)
at com.jcraft.jorbis.DspState.init(DspState.java:178)
at com.jcraft.jorbis.DspState.synthesis_init(DspState.java:216)
at dolda.xiphutil.VorbisStream.<init>(VorbisStream.java:98)
at dolda.xiphutil.VorbisStream.<init>(VorbisStream.java:117)
at haven.Resource$Audio.pcmstream(Resource.java:1248)
at haven.AudioSprite$ClipSprite.<init>(AudioSprite.java:71)
at haven.AudioSprite$1.create(AudioSprite.java:49)
at haven.Sprite.create(Sprite.java:123)
at haven.Gob.ctick(Gob.java:114)
at haven.OCache.ctick(OCache.java:68)
at haven.Glob.ctick(Glob.java:191)
at haven.HavenPanel.run(HavenPanel.java:437)
at java.lang.Thread.run(Unknown Source)