New player, haven error

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New player, haven error

Postby Scaum » Mon Mar 30, 2015 10:12 pm

Hi guys,

I've been trying to start Salem dor a few days, and I have created a new character... However after i took the boat to providence, the game crashed and crashes again everytime i try to select my character. Looks like i can only create new characters and stay on that very small town before taking the ship.

I've tried pretty much everything I found on this forum, so if you know what to do, please help me :)
Here is my error:

java.lang.RuntimeException: java.lang.RuntimeException: Delayed error in resource gfx/terobjs/pinncp (v6), from forking source backed by HTTP res source (http://game.salemthegame.com/res/)
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:412)
at haven.HavenPanel.run(HavenPanel.java:445)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/terobjs/pinncp (v6), from forking source backed by HTTP res source (http://game.salemthegame.com/res/)
at haven.Resource.checkerr(Resource.java:1503)
at haven.Resource.layer(Resource.java:1387)
at haven.Resource.layer(Resource.java:1396)
at haven.Resource.getcode(Resource.java:1045)
at haven.Sprite.create(Sprite.java:118)
at haven.ResDrawable.init(ResDrawable.java:53)
at haven.ResDrawable.setup(ResDrawable.java:58)
at haven.Gob.setup(Gob.java:204)
at haven.RenderList.setup(RenderList.java:98)
at haven.RenderList.add(RenderList.java:135)
at haven.MapView.addgob(MapView.java:444)
at haven.MapView$3.setup(MapView.java:453)
at haven.RenderList.setup(RenderList.java:98)
at haven.RenderList.add(RenderList.java:135)
at haven.MapView.setup(MapView.java:515)
at haven.PView$1.setup(PView.java:198)
at haven.RenderList.setup(RenderList.java:98)
at haven.RenderList.setup(RenderList.java:123)
at haven.PView.draw(PView.java:222)
at haven.MapView.draw(MapView.java:819)
at haven.Widget.draw(Widget.java:514)
at haven.Widget.draw(Widget.java:519)
at haven.GameUI.draw(GameUI.java:495)
at haven.Widget.draw(Widget.java:514)
at haven.Widget.draw(Widget.java:519)
at haven.RootWidget.draw(RootWidget.java:61)
at haven.UI.draw(UI.java:139)
at haven.HavenPanel.redraw(HavenPanel.java:293)
at haven.HavenPanel$1.display(HavenPanel.java:91)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Incomplete resource at gfx/terobjs/pinncp
at haven.Resource.readall(Resource.java:1329)
at haven.Resource.load(Resource.java:1467)
at haven.Resource.access$200(Resource.java:39)
at haven.Resource$Loader.handle(Resource.java:436)
at haven.Resource$Loader.run(Resource.java:416)
at java.lang.Thread.run(Unknown Source)



My graphic card is Intel HD 4000. Driver is (more or less) up to date (2014)

Thanks :) hope to see you soon in game :)
Scaum
 
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Joined: Sun Mar 29, 2015 10:04 pm

Re: New player, haven error

Postby Dallane » Mon Mar 30, 2015 10:13 pm

Have you reinstalled java yet?
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Re: New player, haven error

Postby JohnCarver » Mon Mar 30, 2015 10:34 pm

You are getting crashed by a Makeshift Cornerpost that tries to load and your virus-protection/work computer, &etc &etc is disallowing you to download the latest resource of it.
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Re: New player, haven error

Postby Scaum » Mon Mar 30, 2015 11:23 pm

Thanks for the quick replies

I have reinstalled java, and tried lauching with firewall off and virus pretection off but still the same error :(
Scaum
 
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Re: New player, haven error

Postby MagicManICT » Wed Apr 01, 2015 4:00 am

How do you connect to the internet? Most routers have built in firewalls that you sometimes have to manually open. Try connecting to another network (wireless) or bypassing the router (wired).
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Re: New player, haven error

Postby Scaum » Wed Apr 01, 2015 2:32 pm

I'm connected through a basic modem using an ethernet cable (wireless not corking :/). I did try to switch on my mobile phone connection (sharing 4g with wireless hotspot) but still the exact same error, though my 2 previous characters had been killed (maybe because i have never actually played them).

What you are saying is that this error comes from a connection problem, probably some kind of security parameter blocking acces to the specified url (http://game.salemthegale.com/res) ? Could it be a closed port issue ?
Scaum
 
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Re: New player, haven error

Postby MagicManICT » Wed Apr 01, 2015 9:54 pm

It might be a port issue. It's been a while, but this has come up before for some people. The ports used are TCP 1871 and UDP 1870. (I seem to recall it being isolated to specific routers, namely a German manufacturer, but memory may not be right here. Would have to dig to check.)
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