Bug: bullrun forbids deactivating movement type

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Bug: bullrun forbids deactivating movement type

Postby Procne » Tue Sep 25, 2012 6:07 pm

If you try to change your moevement type while running in bullrun (for example from run to guard, but any other combination works) then movement type will change, but icon on the right side of UI won't light up in green. In addition you won't be able to deactivate this movement with "thunder" button. You will still be able to change movement type though. Problem is fixed after relog.
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Re: Bug: bullrun forbids deactivating movement type

Postby MrEllu » Tue Sep 25, 2012 9:46 pm

I have had the same thing after the update. except it happened randomly while running, I did not use bullrun.
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Re: Bug: bullrun forbids deactivating movement type

Postby Procne » Tue Sep 25, 2012 11:05 pm

It turns out that any change of movement type causes this. Doesn't matter if bullrunning or not. Must be new bug then.
I assumed it was caused by bullrunning because yesterday it was fine, and I haven't changed movement while performing this attack before.
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Re: Bug: bullrun forbids deactivating movement type

Postby Father Latour » Wed Sep 26, 2012 8:32 am

I can confirm. If you activate a movement type while you already have one active, you become unable to to toggle back to normal movement. Just since the last patch, I'm pretty sure.
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Re: Bug: bullrun forbids deactivating movement type

Postby Dallane » Wed Sep 26, 2012 8:33 am

yeah i see it happen alot. i have to switch to a dif stance to get things working again
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Re: Bug: bullrun forbids deactivating movement type

Postby jorb » Thu Sep 27, 2012 8:59 pm

Is this fixed now?
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Re: Bug: bullrun forbids deactivating movement type

Postby staxjax » Thu Sep 27, 2012 9:05 pm

If you did indeed do something in the past 24hours orso, I have not had any wander mode toggle problems...but I have yet to try to wander in my boat again ;p

edit: Just remembered I was able to toggle guard per normal as well.
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Re: Bug: bullrun forbids deactivating movement type

Postby jorb » Thu Sep 27, 2012 9:18 pm

I believe that loftar did fix the little hickup caused by the update.
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Re: Bug: bullrun forbids deactivating movement type

Postby Procne » Thu Sep 27, 2012 10:10 pm

Yep:
loftar changed Bug 60

Status CONFIRMED RESOLVED
Resolution --- FIXED

Comment # 3 from loftar
This should be fixed now.


And changing maneuvers works fine now
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Re: Bug: bullrun forbids deactivating movement type

Postby jorb » Thu Sep 27, 2012 10:12 pm

Indeed. Awesome!
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