Procne wrote:Isn't the dropchance of torn tentacles from meraids purses a bit too high? I seem to get 3-5 daily from working my 10 fishtraps
This does indeed look to be the case. Will be adjusted down in the next hotfix.
Procne wrote:Isn't the dropchance of torn tentacles from meraids purses a bit too high? I seem to get 3-5 daily from working my 10 fishtraps
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Procne wrote:Isn't the dropchance of torn tentacles from meraids purses a bit too high? I seem to get 3-5 daily from working my 10 fishtraps
This does indeed look to be the case. Will be adjusted down in the next hotfix.
McTc wrote:JohnCarver wrote:Procne wrote:Isn't the dropchance of torn tentacles from meraids purses a bit too high? I seem to get 3-5 daily from working my 10 fishtraps
This does indeed look to be the case. Will be adjusted down in the next hotfix.
You just HAD to mention it, didn't you?
Kandarim wrote:KhanGuroo wrote:I had a cavedown and upon entering lower level I found 15+ bats that proceeded to agro and KO me before I had a chance to get to ladder and exit level. Upon KO, they continued to agro me causing me to not respawn. This is just like the perma agro from the argo pelters. How does one get out of this cycle? My alt came down and killed the bats to allow me to respawn. How does one who does not have an alt or buddies around get out of this bind?
Bug?
You simply close your client long enough for the tile to unload, usually 20-30 minutes if you KO to argo's , might be faster or slower in a mine. You also might have to stay out of the mine with any other characters altogether, but i'm not entirely sure about that.
lachlaan wrote:Give them a limited number of branches to fire that would last them as long as they want a failing hunter to be disabled for.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:lachlaan wrote:Give them a limited number of branches to fire that would last them as long as they want a failing hunter to be disabled for.
Would make farming them much easier for low bile characters.
KhanGuroo wrote:Dallane wrote:lachlaan wrote:Give them a limited number of branches to fire that would last them as long as they want a failing hunter to be disabled for.
Would make farming them much easier for low bile characters.
You guys are derailing the subject. This was about the mine bats version of the same "getting stuck" situation. No sticks thrown there just bats keeping on nibbling at you. Either way I'm done repeating the description now.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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