JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT wrote:Well, the last time I fell a tree, I certainly didn't walk to the middle to move it away from the location. I grabbed it from the end I chopped and drug it.
JohnCarver wrote:Perhaps the tree should just destroy everything it falls on?
DarkNacht wrote:MagicManICT wrote:Well, the last time I fell a tree, I certainly didn't walk to the middle to move it away from the location. I grabbed it from the end I chopped and drug it.
What? You do not lift trees/rocks/piles of dirt/bears above your head?
But yeah, fresh logs should be liftable from anywhere on them just like most other things.
JC wrote:I'm not fully committed to being wrong on that yet.
Kandarim wrote:DarkNacht wrote:MagicManICT wrote:Well, the last time I fell a tree, I certainly didn't walk to the middle to move it away from the location. I grabbed it from the end I chopped and drug it.
What? You do not lift trees/rocks/piles of dirt/bears above your head?
But yeah, fresh logs should be liftable from anywhere on them just like most other things.
technically, this currently would require them to have a hitbox or a lot of code would need to be rewritten, I think.
Also, felling trees usually means chopping them up where they fell, because I'm not about to lift a god knows how heavy trunk
Kandarim wrote:DarkNacht wrote:MagicManICT wrote:Well, the last time I fell a tree, I certainly didn't walk to the middle to move it away from the location. I grabbed it from the end I chopped and drug it.
What? You do not lift trees/rocks/piles of dirt/bears above your head?
But yeah, fresh logs should be liftable from anywhere on them just like most other things.
technically, this currently would require them to have a hitbox or a lot of code would need to be rewritten, I think.
Also, felling trees usually means chopping them up where they fell, because I'm not about to lift a god knows how heavy trunk
Kandarim wrote:Also, felling trees usually means chopping them up where they fell, because I'm not about to lift a god knows how heavy trunk
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
Heffernan wrote:i noticed if u do the tutorial and decide to take the chest and place it on the edge of the cliff and dig around it u can not longer access it or pick it up or get there /bughat
http://game.salemthegame.com/mt/ss/034e ... 698b443008
JC wrote:I'm not fully committed to being wrong on that yet.
Kandarim wrote:why... why?
Another small bug then: you cannot switch characters while one is in the character creation room (due to it not having a leanto) meaning that you need to hard log out (which for most people will involve closing the client, I think) to switch characters.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
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