Small Bugs that Might Not Be Bugs Thread

Forum for bugs and technical problems.

Re: Small Bugs that Might Not Be Bugs Thread

Postby Potjeh » Sun Feb 22, 2015 4:58 pm

7% tanning solution tans at the exact same speed as 5%, is this intended behavior?
Potjeh
 
Posts: 2485
Joined: Wed Aug 01, 2012 12:26 pm

Re: Small Bugs that Might Not Be Bugs Thread

Postby Propulsion » Mon Feb 23, 2015 10:29 pm

I can't make Hash Browns with golden corn oil. Yellow corn oil did work. The ingredient list says corn oil.
User avatar
Propulsion
 
Posts: 347
Joined: Tue Feb 25, 2014 11:35 pm

Re: Small Bugs that Might Not Be Bugs Thread

Postby Magubba » Tue Feb 24, 2015 12:15 am

Potjeh wrote:7% tanning solution tans at the exact same speed as 5%, is this intended behavior?



Normal taning don't have speed up from solution %.

Fineleather craft taning process give you higher chance to get Fine Leather from % in Your solution.
User avatar
Magubba
Customer
 
Posts: 81
Joined: Thu Aug 08, 2013 2:41 am
Location: P(r)oland

Re: Small Bugs that Might Not Be Bugs Thread

Postby pistolshrimp » Tue Mar 03, 2015 6:07 pm

Combining stacks of silver in your inventory stops all forward movement.
User avatar
pistolshrimp
 
Posts: 1826
Joined: Sun Mar 31, 2013 6:38 pm

Re: Small Bugs that Might Not Be Bugs Thread

Postby bologna_man00 » Thu Mar 05, 2015 9:07 pm

I just accidentally planted a bush on pavement:
Image

It seems to be right in the middle of the four tiles
User avatar
bologna_man00
 
Posts: 322
Joined: Fri Aug 24, 2012 2:56 am

Re: Small Bugs that Might Not Be Bugs Thread

Postby Argentis » Sat Mar 07, 2015 4:11 pm

Bug Seeds.png
Bug Seeds.png (202.51 KiB) Viewed 3394 times


I guess it's due to field plenty but still. Over 100 seeds?
User avatar
Argentis
 
Posts: 1667
Joined: Sun Jan 06, 2013 8:59 pm

Re: Small Bugs that Might Not Be Bugs Thread

Postby MagicManICT » Sat Mar 07, 2015 5:15 pm

Argentis wrote:I guess it's due to field plenty but still. Over 100 seeds?


This has been around for a bit, is a known issue, and yes, from field plenty. Pretty sure that this is a non-issue. Would have to look for comments on it to be sure.
I am a moderator. I moderate stuff. When I do, I write in this color.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
MagicManICT
 
Posts: 5088
Joined: Wed Aug 01, 2012 1:46 am

Re: Small Bugs that Might Not Be Bugs Thread

Postby JohnCarver » Sat Mar 07, 2015 8:18 pm

I have no issue with players who make obscene field plenty getting stacks above 100.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
User avatar
JohnCarver
Site Admin
 
Posts: 6826
Joined: Fri Jun 06, 2014 3:02 am

Re: Small Bugs that Might Not Be Bugs Thread

Postby DarkNacht » Sun Mar 08, 2015 1:40 am

JohnCarver wrote:I have no issue with players who make obscene field plenty getting stacks above 100.

You should have a biggest seed stack completion.
DarkNacht
 
Posts: 2684
Joined: Thu May 02, 2013 11:24 am

Re: Small Bugs that Might Not Be Bugs Thread

Postby grapefruitv » Sun Mar 08, 2015 12:37 pm

Slicing beaver tails in others inventories (using l3wt) is possible and doesn't leave scent.
User avatar
grapefruitv
 
Posts: 709
Joined: Thu Aug 23, 2012 1:53 am

PreviousNext

Return to Bugs & Technicalities

Who is online

Users browsing this forum: No registered users and 19 guests