Jamestown Windmill blockd by compostbins!!!

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Re: Jamestown Windmill blockd by compostbins!!!

Postby AAlex » Mon Jan 21, 2013 9:33 pm

Netr0 wrote:
Just make user generated stuff decay fast, within 5mins. No need to mess with permissions.


Or just maker player built objects destructible in Boston? They shouldn't be there anyway and it's not exactly game breaking...
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Re: Jamestown Windmill blockd by compostbins!!!

Postby MagicManICT » Tue Jan 22, 2013 3:20 am

AAlex wrote:
Netr0 wrote:
Just make user generated stuff decay fast, within 5mins. No need to mess with permissions.


Or just maker player built objects destructible in Boston? They shouldn't be there anyway and it's not exactly game breaking...


If this is the case, and the game can determine the difference, make sure scents aren't left. I think it would be a great fix as it allows players to police each other. I see you breaking my chest I left in the city? I can't do anything right now, but maybe I can mem you and if I find your town/claim, I can take some vengeance on you.

Netr0 wrote:ust make user generated stuff decay fast, within 5mins.


Another good possible fix, but again the server needs to be able to determine if the building is player built or "god created".
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Re: Jamestown Windmill blockd by compostbins!!!

Postby L33LEE » Tue Jan 22, 2013 4:13 am

MagicManICT wrote:
Netr0 wrote:ust make user generated stuff decay fast, within 5mins.


Another good possible fix, but again the server needs to be able to determine if the building is player built or "god created".


Thats simple, because most of the buildings in town, they are clearly indestructible, and almost everything else in the town is also indestructible i amuse.

God created ? Make it indestructible.

Player created ? Just make everything on "god created village" decay almost instantly.
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