Game Closing

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Game Closing

Postby 485926 » Fri Nov 23, 2012 2:24 am

javax.media.opengl.GLException: haven.GOut$GLException: GL Error: 1281 (invalid value)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at haven.HavenPanel.uglyjoglhack(HavenPanel.java:383)
at haven.HavenPanel.run(HavenPanel.java:418)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GOut$GLException: GL Error: 1281 (invalid value)
at haven.GOut.checkerr(GOut.java:84)
at haven.TexGL.create(TexGL.java:240)
at haven.TexGL.glid(TexGL.java:273)
at haven.TexGL$TexDraw.apply(TexGL.java:83)
at haven.GLState$Applier.apply(GLState.java:445)
at haven.GOut.apply(GOut.java:171)
at haven.TexGL.render(TexGL.java:281)
at haven.Tex.crender(Tex.java:92)
at haven.Tex.crender(Tex.java:97)
at haven.GOut.image(GOut.java:119)
at haven.Img.draw(Img.java:60)
at haven.Widget.draw(Widget.java:479)
at haven.Widget.draw(Widget.java:484)
at haven.LoginScreen.draw(LoginScreen.java:251)
at haven.Widget.draw(Widget.java:479)
at haven.Widget.draw(Widget.java:484)
at haven.RootWidget.draw(RootWidget.java:61)
at haven.UI.draw(UI.java:139)
at haven.HavenPanel.redraw(HavenPanel.java:271)
at haven.HavenPanel$1.display(HavenPanel.java:88)
at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
485926
 
Posts: 1
Joined: Fri Nov 23, 2012 2:22 am

Re: Game Closing

Postby MagicManICT » Fri Nov 23, 2012 4:05 am

Update your video drivers. They're not supporting the OpenGL standard used for Salem properly. If you have an Intel graphics chip, check out this thread: viewtopic.php?f=10&t=96
I am a moderator. I moderate stuff. When I do, I write in this color.
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MagicManICT
 
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Joined: Wed Aug 01, 2012 1:46 am


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