crash on character login

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crash on character login

Postby barra » Sat Nov 17, 2012 9:20 am

Sorry if this error has been reported, I've looked through the forum and the old forum and didn't see it. It happens in both enders client and the default client and continued to happen after deleting the java cache and reinstalling. This crash happens for all characters.

Code: Select all
javax.media.opengl.GLException: java.lang.RuntimeException: FBO failed completeness test: 36061
   at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
   at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
   at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
   at haven.HavenPanel.uglyjoglhack(HavenPanel.java:383)
   at haven.HavenPanel.run(HavenPanel.java:418)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: FBO failed completeness test: 36061
   at haven.GLFrameBuffer.apply(GLFrameBuffer.java:149)
   at haven.GLState$Applier.apply(GLState.java:445)
   at haven.GOut.apply(GOut.java:171)
   at haven.FBView.render(FBView.java:98)
   at haven.Light$PSLights$ShadowMap.prerender(Light.java:232)
   at haven.RenderList.render(RenderList.java:212)
   at haven.PView.draw(PView.java:169)
   at haven.MapView.draw(MapView.java:656)
   at haven.Widget.draw(Widget.java:479)
   at haven.Widget.draw(Widget.java:484)
   at haven.GameUI.draw(GameUI.java:355)
   at haven.Widget.draw(Widget.java:479)
   at haven.Widget.draw(Widget.java:484)
   at haven.RootWidget.draw(RootWidget.java:61)
   at haven.UI.draw(UI.java:139)
   at haven.HavenPanel.redraw(HavenPanel.java:271)
   at haven.HavenPanel$1.display(HavenPanel.java:88)
   at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
   at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
   at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
   at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$000(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)


I'm going to reinstall my nvidia drivers too in case that's it.
barra
 
Posts: 3
Joined: Sun Nov 11, 2012 1:43 am

Re: crash on character login

Postby barra » Sat Nov 17, 2012 9:43 am

That seemed to have fixed it.
barra
 
Posts: 3
Joined: Sun Nov 11, 2012 1:43 am


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