Leveling land and quarries

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Leveling land and quarries

Postby Myrdred » Sun Nov 04, 2012 12:30 pm

This is a small bug I found when leveling land near a lime quarry. Apparently if you drop dirk on a center of a tile witch is a border between normal ground and a quarry then all four corners will raise including the ones that "have" lime in them, then that lime can be dug effectively creating an infinite supply of lime from even the smallest quarry since when diging a quarry tile only the highest corners drop when you harvest a boulder.

Also I noticed that quarries don't have the same land steepness restrictions when moving. I have managed to walk over and harvest lime from a nearly vertical wall.
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Re: Leveling land and quarries

Postby MagicManICT » Sun Nov 04, 2012 2:21 pm

Known bug. You might have provided a detail or two I hadn't seen posted previously. Be sure to check the bug tracker and the Paradox forums, too, before posting new bugs, to make it easier to track them.
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Re: Leveling land and quarries

Postby Ass_Kraken » Sun Nov 04, 2012 5:47 pm

The second thing is more that quarries don't spawn cliffs. There is no land steepness restriction, it's just cliffs that cause it.
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