Crash Upon Porting to Town

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Crash Upon Porting to Town

Postby ezgoezit » Mon Jul 07, 2014 4:33 pm

I was playing this morning around 30 minutes with no problems (on Latikai's client). When I ported to town, the client crashed. I reloaded the client and crashed with the same char upon entering the world. I loaded the vanilla client and tried to log on to the same char and crashed. I tried loading an alt and everything was fine until I ported to town (when the vanilla client crashed). It seems I can't currently play those two chars.

Here are the details on the vanilla client crash:


java.lang.RuntimeException: Delayed error in resource gfx/terobjs/cranberry (v17), from forking source backed by HTTP res source (http://game.salemthegame.com/res/)
at haven.Resource.checkerr(Resource.java:1503)
at haven.Resource.layer(Resource.java:1387)
at haven.Resource.layer(Resource.java:1396)
at haven.Resource.getcode(Resource.java:1045)
at haven.Sprite.create(Sprite.java:107)
at haven.ResDrawable.init(ResDrawable.java:53)
at haven.ResDrawable.<init>(ResDrawable.java:42)
at haven.OCache.cres(OCache.java:140)
at haven.Session$RWorker.getobjdata(Session.java:274)
at haven.Session$RWorker.run(Session.java:623)
Caused by: haven.Resource$LoadException: Wrong res version (16 != 17)
at haven.Resource.load(Resource.java:1446)
at haven.Resource.access$200(Resource.java:39)
at haven.Resource$Loader.handle(Resource.java:436)
at haven.Resource$Loader.run(Resource.java:416)
at java.lang.Thread.run(Unknown Source)


Regards,

Ez
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Re: Crash Upon Porting to Town

Postby loftar » Mon Jul 07, 2014 4:37 pm

This is another instance of this thread.
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Re: Crash Upon Porting to Town

Postby ezgoezit » Mon Jul 07, 2014 4:37 pm

I had an alt who logged out in town and I was able to log him on without trouble. (vanilla client and Latikai's)
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