Forging a Legacy from Lime

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Re: Forging a Legacy from Lime

Postby JeffGV » Mon Aug 05, 2013 9:31 am

If anything, this is just further proof of the influence that legacy items still have in the game.
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Re: Forging a Legacy from Lime

Postby jwhitehorn » Mon Aug 05, 2013 9:50 am

JeffGV wrote:If anything, this is just further proof of the influence that legacy items still have in the game.


And further proof that things will work themselves out without a wipe.

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Re: Forging a Legacy from Lime

Postby JeffGV » Mon Aug 05, 2013 10:58 am

jwhitehorn wrote:
JeffGV wrote:If anything, this is just further proof of the influence that legacy items still have in the game.


And further proof that things will work themselves out without a wipe.

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Legacy worms will still be there, though. Unless you plan to free all of them. And i would assume you still have quite a lot of old high purity seeds as well. It isn't like they will disappear in a cloud of smoke.

Still, all this thread is about making a profit offering byproducts that aren't available anymore. A similar situation shouldn't happen to begin with.
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Re: Forging a Legacy from Lime

Postby jwhitehorn » Mon Aug 05, 2013 11:10 am

JeffGV wrote:Legacy worms will still be there, though. Unless you plan to free all of them. And i would assume you still have quite a lot of old high purity seeds as well. It isn't like they will disappear in a cloud of smoke.

Still, all this thread is about making a profit offering byproducts that aren't available anymore. A similar situation shouldn't happen to begin with.


A smarter individual would have already realized that you could order the top tier pumpkins from this program and make legacy worms.

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Re: Forging a Legacy from Lime

Postby Kandarim » Mon Aug 05, 2013 11:26 am

JeffGV wrote:Legacy worms will still be there, though. Unless you plan to free all of them. And i would assume you still have quite a lot of old high purity seeds as well. It isn't like they will disappear in a cloud of smoke.

Still, all this thread is about making a profit offering byproducts that aren't available anymore. A similar situation shouldn't happen to begin with.


I believe this thread is a major good thing by the tribe, even though they're obviously profiting heavily from it (at least in manual labor). They offer the option for other players to easily glutton up worms or characters for manual labor, one of the main problem points for now players, seeing how worms are the main problem (pure boards being on sale in most of the servers).
I have neither the crayons nor the time to explain it to you.
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Re: Forging a Legacy from Lime

Postby martinuzz » Mon Aug 05, 2013 2:10 pm

Which is exactly what I have been doing on Roanoke. Except the lime, I just took all their silvers.
Lime isn't a bad idea at all though.
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Re: Forging a Legacy from Lime

Postby alprice » Mon Aug 05, 2013 4:25 pm

This is the best thing I have read since the slave girls. The food stamp program is like awesome. Good luck and keep the good stuff rolling!!
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Re: Forging a Legacy from Lime

Postby Rydersowl » Mon Aug 05, 2013 8:58 pm

Pretty sure boards are on sale at the stalls and maybe the Tribe would even trade some of those for lime (you could always just ask Chief). As he was pointing out even just a couple high purity legacy aspens will take your worms up really quickly with it getting grindy only around the 30% mark (I think). So this is really the solution everyone was looking for. And getting this stuff, seeing as how it requires treaty payment, means your safe as well so you could put the work in with these methods and have yourself a Titan in a couple months depending on the work you put in. If you put in a lot of work I would say it could even be sooner. I'm usually watching Netflix when I'm liming anyway so this seems like it'd be the easiest thing on earth.

Looking forward to seeing the results on the server.
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Re: Forging a Legacy from Lime

Postby JeffGV » Mon Aug 05, 2013 10:21 pm

jwhitehorn wrote:
JeffGV wrote:Legacy worms will still be there, though. Unless you plan to free all of them. And i would assume you still have quite a lot of old high purity seeds as well. It isn't like they will disappear in a cloud of smoke.

Still, all this thread is about making a profit offering byproducts that aren't available anymore. A similar situation shouldn't happen to begin with.


A smarter individual would have already realized that you could order the top tier pumpkins from this program and make legacy worms.

Chief PeePooKaKa
MM Tribe


You are able to do 90% purity worms by doing so? I doubt about that. So, it is still quite a relevant advantage.
But even if you were able to...you would just be spreading the unbalancing factors by doing so. And considering they did all that purity change to stop that situation...
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Re: Forging a Legacy from Lime

Postby Kandarim » Mon Aug 05, 2013 10:35 pm

JeffGV wrote:
You are able to do 90% purity worms by doing so? I doubt about that. So, it is still quite a relevant advantage.
But even if you were able to...you would just be spreading the unbalancing factors by doing so. And considering they did all that purity change to stop that situation...


Do you have access to 90% purity worms? I have both sets of 90+% worms and worms I fed up to ~35%. On my 13% bins, the difference exists only behind the comma for the elemental values. The difference between legacy pythons and newly fed up ones can hardly be called relevant.
I have neither the crayons nor the time to explain it to you.
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