(JAMESTOWN) Captain James must die!

Forum for In-Game politics, relations and matters of justice.

Re: (JAMESTOWN) Captain James must die!

Postby Inotdead » Wed Jul 10, 2013 9:31 pm

Rydersowl wrote:How the flying circus ***** is this getting attention again? Darwoth, you need to clean your room (server).


I am almost motivated enough to pay for either cptn James head or for whitepoint to shut the ***** up. Almost.
Claeyt wrote: I'm not saying it's right or justified that they steal or sell drugs or murder cops I'm saying that that's exactly what you would do if you were poor and desperate and Black.
User avatar
Inotdead
 
Posts: 723
Joined: Mon Nov 26, 2012 10:39 am

Re: (JAMESTOWN) Captain James must die!

Postby Thor » Wed Jul 10, 2013 10:08 pm

Inotdead wrote:
Rydersowl wrote:How the flying circus ***** is this getting attention again? Darwoth, you need to clean your room (server).


I am almost motivated enough to pay for either cptn James head or for whitepoint to shut the ***** up. Almost.


You'll get there eventually, I'm sure.
saltmummy wrote:You sad sad little man, my heart weeps for you. Better not go outside or your thin, tissue paper like skin might spontaneously rupture while your fragile sensibilities violently shatter spraying salt and urine all over the street.
User avatar
Thor
 
Posts: 2335
Joined: Wed Jun 12, 2013 10:09 am

Re: (JAMESTOWN) Captain James must die!

Postby Rydersowl » Wed Jul 10, 2013 10:59 pm

I'm going to start a kickstarter for a real world monies bounty on these guys. Whitepoint because everytime he posts I hear the cats that must be fighting in his head, and the pirates because less annoying is still annoying and they didn't kill Whitepoint hard enough to make him quit posting.

Bounty will grow until someone completes the contract, -er, request.
User avatar
Rydersowl
 
Posts: 344
Joined: Sat Jan 05, 2013 7:24 am

Re: (JAMESTOWN) Captain James must die!

Postby jjplay175 » Wed Jul 10, 2013 11:20 pm

Is this really still going on...

I remember reading this before i even joined the game and it's still just going on -_-
jjplay175
 
Posts: 125
Joined: Mon Jul 01, 2013 1:57 am

Re: (JAMESTOWN) Captain James must die!

Postby jwhitehorn » Wed Jul 10, 2013 11:33 pm

jjplay175 wrote:Is this really still going on...

I remember reading this before i even joined the game and it's still just going on -_-


Not everybody dies as fast as you. In fact, out of all the people who play this game you are definitely in the top percentile in terms of quickness to get yourself killed..... TWICE.

Chief PeePooKaKa
MM Tribe
Admin for Salem Wiki • Make suggestions or complaints in the Wiki Suggestion thread
User avatar
jwhitehorn
 
Posts: 5307
Joined: Sat Aug 18, 2012 7:07 pm

Re: (JAMESTOWN) Captain James must die!

Postby jjplay175 » Thu Jul 11, 2013 1:11 am

jwhitehorn wrote:
jjplay175 wrote:Is this really still going on...

I remember reading this before i even joined the game and it's still just going on -_-


Not everybody dies as fast as you. In fact, out of all the people who play this game you are definitely in the top percentile in terms of quickness to get yourself killed..... TWICE.

Chief PeePooKaKa
MM Tribe


Meh was new both times chief, I am now producing iron and mining :3 so i'm doing quite well for myself

You still haven't found me have you..? but you haven't been in many random mines have u? ;3 I have ^^
jjplay175
 
Posts: 125
Joined: Mon Jul 01, 2013 1:57 am

Re: (JAMESTOWN) Captain James must die!

Postby Rydersowl » Thu Jul 11, 2013 1:31 am

jjplay175 wrote:
jwhitehorn wrote:
jjplay175 wrote:Is this really still going on...

I remember reading this before i even joined the game and it's still just going on -_-


Not everybody dies as fast as you. In fact, out of all the people who play this game you are definitely in the top percentile in terms of quickness to get yourself killed..... TWICE.

Chief PeePooKaKa
MM Tribe


Meh was new both times chief, I am now producing iron and mining :3 so i'm doing quite well for myself

You still haven't found me have you..? but you haven't been in many random mines have u? ;3 I have ^^


Big mistake JJ. I heard the Tribe has a massive tunneling network under Plymouth. There was a rumor that that's what allows Chief to get around so quickly. Plymouth has more underground passages than Vietnam and telling them you're in a mine probably just made their job easier.
User avatar
Rydersowl
 
Posts: 344
Joined: Sat Jan 05, 2013 7:24 am

Re: (JAMESTOWN) Captain James must die!

Postby RonPaulFTW » Thu Jul 11, 2013 4:35 am

Can you really connect mines underground? I've always wondered.
RonPaulFTW
 
Posts: 928
Joined: Sun May 05, 2013 8:30 pm

Re: (JAMESTOWN) Captain James must die!

Postby DarkNacht » Thu Jul 11, 2013 4:41 am

RonPaulFTW wrote:Can you really connect mines underground? I've always wondered.

No, you can't, this is not hnh. Don't believe anything said in House of Burgesses its all lies.
DarkNacht
 
Posts: 2684
Joined: Thu May 02, 2013 11:24 am

Re: (JAMESTOWN) Captain James must die!

Postby jwhitehorn » Thu Jul 11, 2013 4:51 am

jjplay175 wrote:
Meh was new both times chief, I am now producing iron and mining :3 so i'm doing quite well for myself

You still haven't found me have you..? but you haven't been in many random mines have u? ;3 I have ^^


You are neither the first nor the last who has decided to live your life of Crime inside a mine-hole. Fortunately for the people of Plymouth anything you do in your little hole is insignificant to the light-dwellers.

Chief PeePooKaKa
MM Tribe
Admin for Salem Wiki • Make suggestions or complaints in the Wiki Suggestion thread
User avatar
jwhitehorn
 
Posts: 5307
Joined: Sat Aug 18, 2012 7:07 pm

PreviousNext

Return to House of Burgesses

Who is online

Users browsing this forum: No registered users and 12 guests