Potjeh wrote:Focus on soak rather than HP skews the actual destruction time too much in favour of humour levels that require ridiculous grind, though. I'd do away with soak completely and buff HP accordingly.
+1, if devs won't do that we always can build houses around HVs

Jalpha wrote:So nice of you to drop by and reassure us all of how difficult raiding is from a raiders perspective Paul. I'm so much more at ease. I see you brought your little puppy along too, always good to see it gushing all over the forums about how wonderful you guys are, it's come to make me do a second take on my opinions of the tribe.
From average stat guy with 2-3 friends raiding I can say raiding can be easy if you bash undefended camps, maybe too much time consuming... crime debuff lasts too long, but it is not fun when there are no people inside camp (unless you like to break other peoples work).
Jalpha wrote:On a more serious note. I don't see how you can possibly claim that raiding is not overpowered without looking ridiculous. Go on, write an essay, because the vast majority doesn't believe you. Straight up defences are so underpowered people have been trying to use "tricks" the whole time to make their bases more defensible. The raider has too many advantages compared to those of the defender.
I have to disagree with this one ^, while raiding empty camps or camps of players that are so called "carebears" (without murder alts) is easy, because they mostly run/logout/write @%#$ and port to roa... raiding camp or town where people created murder alts, even half of your stats and crafted average equipment it is getting hard or even impossible. If you don't use tricks/bugs/spies etc etc then in open combat on enemy claim under brazier fire, going through small hole in wall without ratio 3 vs 1 it is very very hard to destroy even single wall section or brazier.