Wish you were here

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Re: Wish you were here

Postby Mereni » Fri May 24, 2013 11:13 pm

DemonEyes wrote:walls/gates are easy to break, trees can be chopped down, braziers have limited ammo and are broken with ease, and they have unlimited alts ( what stops them throwing alts at the braziers until they stop firing.. the crime debuff is so easy to bypass it may as well not be there at all), If we are not there to actually challenge them, repair walls and refill braziers (pfff yeah me with my 30-40 humours challenge someone with 10 times that).. HOW may we stop them?


Your understanding of raiding is very flawed. Braziers have limited ammo yes... but everyone knows that that limit is something like 300 activations or more from full. Running them out would take days or maybe weeks.

Also, the crime debuff can't be bypassed so I don't know what you're talking about, but if it were to be removed, it would cut the time of raiding down to about 1/10th what it is now. That's why raiding is so boring. Most of the raid is spent running away and back to get the debuff removed. Stupid mechanic and I hope they come up with something interesting that actually makes sense some day.

It's been said before, but a single hermit should NOT be able to stop a coordinated and strong group. You build some defenses to keep the small raiders out. On Plymouth, you can pay the tribe the treaty and be safe from the only big raiders. On Roanoke and Jamestown I guess you just hope for the best. It's not the best system, it's incredibly broken really. Small players shouldn't be hermits at all, they should be gathered into towns where they can combine defenses and such to keep bigger raiders away on their own merits. But, lack of real security from the other town citizens when living in a town had kept that from becoming a thing.
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Re: Wish you were here

Postby tweenprinc3ss » Fri May 24, 2013 11:34 pm

Jalpha wrote:You can do anything with 40 humours. Except fight, or raid. Watched a guy kill a bear with only a little over 40.


I had plenty of fun and profit raiding <20h. Just have to pick your marks well...
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Re: Wish you were here

Postby Dallane » Fri May 24, 2013 11:36 pm

tweenprinc3ss wrote:
Jalpha wrote:You can do anything with 40 humours. Except fight, or raid. Watched a guy kill a bear with only a little over 40.


I had plenty of fun and profit raiding <20h. Just have to pick your marks well...


Exactly. You can do anything you want at any humor level depending on the situation.
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Re: Wish you were here

Postby rustles » Sat May 25, 2013 12:40 am

Yeah the only way to survive with these current machanics is to join a town. The problem is, how? How can I trust I won't be murdered? How can they trust I'm not a spy? After what that ***** with the god stats did to that one town, I highly doubt anybody will be trusting anybody. Keep in mind that the server population is incredibly low anyway, so the chances of finding someone who will accept you is very unlikely.

I'm sure the devs will continue to make raiding easier and easier by nerfing walls and making siege weapons.

From what I understand there are assholes running around with 1000+ humors from exploiting the mushroom bug. How the hell is anybody suppose to compete with that? They could probably bring down a plank wall in a few seconds, then one shot all of the blazers. If anything, raiding should be more difficult by adding more defensive options.
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Re: Wish you were here

Postby sabinati » Sat May 25, 2013 1:55 am

rustles wrote:Yeah the only way to survive with these current machanics is to join a town. The problem is, how? How can I trust I won't be murdered? How can they trust I'm not a spy? After what that ***** with the god stats did to that one town, I highly doubt anybody will be trusting anybody. Keep in mind that the server population is incredibly low anyway, so the chances of finding someone who will accept you is very unlikely.

I'm sure the devs will continue to make raiding easier and easier by nerfing walls and making siege weapons.

From what I understand there are assholes running around with 1000+ humors from exploiting the mushroom bug. How the hell is anybody suppose to compete with that? They could probably bring down a plank wall in a few seconds, then one shot all of the blazers. If anything, raiding should be more difficult by adding more defensive options.


loftar confirmed there never was a mushroom bug
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Re: Wish you were here

Postby Shizen » Sat May 25, 2013 4:20 am

Last time I did the math it takes 2 hours with perfect activation timing to drain a brazier.

The rumors of 1,000+ humor characters, if true, would be from using legacy high-purity, high-tier farm product after the tiered food patch (which allowed for foods with glut values 200+). Whether that was realized or not on any server, I do not know. It was possible, however, which caused many players I know to throw their hands in the air in frustration (because they were not in a position to do it, but they assumed others must be).

The often quoted warning times on wClaims always overlook the fact that there is no notification. It is a window during which you can log in and notice that at some point in the future a wclaim will go active (you don't know the timer unless you see it go up). At a minimum this means you have to log in everyday to be sure of having any warning. For large towns with good communication external to Salem this can approach 24h of warning. I am not aware of any town that active at current. Also important to keep in mind the timing of wClaims coming vulnerable and active are entirely under the control of the aggressor, who can pick times when all their members are available and not busy with work/school/family/life. The defenders have no options at all. --Mass & maneuver; application of force; the ramifications should be obvious.

Practically speaking, landscaping is not feasible without at least 20p. Landscaping usually features prominently in the list of required activities in building a town. Towns also require significant silver for charter + bell maintenance. Given one does not have a town already, the most likely method of acquiring that silver would be from cricket teams (supplemented by charms). Consistent cricket hunting reasonably requires 10b & 10yb.

Roanoke is far from peaceful. Currently, any scents left anywhere for any reason can be reported to the Candy Gang who will decimate the offender for profit. In theory, there could exist a base expensive enough to raid that they would decline, but I have not heard of any such base. This combined with apathy keeps any "serious" raiders other than the Candy Gang from engaging in criminal activity, which in turns creates a sense of peace. It is not balance in the raiding or crime system, it is a manifestation of server population and morale of the established groups. There is also a prominent belief on the server that the Candies possess a vault which can not be wclaimed.

In the software development industry, weekly updates can only be attained by using multiple lines of development with their deliverables scheduled in a staggered fashion to create the illusion of weekly updates. In practice, it is not feasible to churn any sort of meaningful development cycle in less than a month, even with single-man development teams (smaller teams are generally more efficient in software engineering). Given Seatribe's studio is made up of two and a half people, as far as I know, it would seem maintaining a weekly update schedule would be impractical, and probably destructive to the overall quality of Salem. It could be argued this has already occurred.
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Re: Wish you were here

Postby Avarice » Sat May 25, 2013 6:22 am

Dallane wrote:
You think those humors are too low for making a town or something? I don't see your argument at all.


No I don't think it's too low, but I know that most people in that range are still playing solo, living on a p-claim, and struggling to make any silver because of the low population.

It's not the same game you guys played on your first play through..

Heck it's not the same game now as when I started, I used to be able to sell iron and leather everyday and make good money, now I'm back to selling hides and cotton cloth to white stalls.
Darwoth: - "you need to start thinking of this game as a giant toilet that all of us players are constantly circling the drain in trying to stay afloat..."
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Re: Wish you were here

Postby Mereni » Sat May 25, 2013 6:42 am

There's also the higher hp of walls and buildings. You need 50 humors to knock over anything in your base to rebuild, and even that is a bit low.
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Re: Wish you were here

Postby Dallane » Sat May 25, 2013 8:15 am

Avarice wrote:No I don't think it's too low, but I know that most people in that range are still playing solo, living on a p-claim, and struggling to make any silver because of the low population.


You need population to make silver?
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Re: Wish you were here

Postby robert » Sat May 25, 2013 9:31 am

Dallane wrote:
Avarice wrote:No I don't think it's too low, but I know that most people in that range are still playing solo, living on a p-claim, and struggling to make any silver because of the low population.


You need population to make silver?

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