Game Development: Project Mayhem

Announcements of major changes to Salem.

Re: Game Development: Project Mayhem

Postby jwhitehorn » Sat May 18, 2013 9:18 am

martinuzz wrote:Stop trolling the announcement thread. You are talking bs there chief.

To be more precise: using purity nails does not help. Nails are factored in for bin purity, but since they do not have purity yet, they are always factored in as 25/25/25/25


Not trolling. I stated that he did not use purity nails and that is the truth.

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Re: Game Development: Project Mayhem

Postby Bearcub » Sat May 18, 2013 9:41 am

martinuzz wrote:Stop trolling the announcement thread. You are talking bs there chief.

To be more precise: using purity nails does not help. Nails are factored in for bin purity, but since they do not have purity yet, they are always factored in as 25/25/25/25


Approving it. Experiment gave me the same result with both pure (from pure metal) and unpure nails.
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Re: Game Development: Project Mayhem

Postby Shizen » Sat May 18, 2013 10:34 am

Bearcub wrote:
martinuzz wrote:Stop trolling the announcement thread. You are talking bs there chief.

To be more precise: using purity nails does not help. Nails are factored in for bin purity, but since they do not have purity yet, they are always factored in as 25/25/25/25


Approving it. Experiment gave me the same result with both pure (from pure metal) and unpure nails.


How did you verify that? I'm not aware of anyway to get the purity stats of a bin directly. In the patch notes at the time, Jorb stated more or less that nails did contribute to purity even though they do not currently display their purity. Just as bins contribute to purity even though they do not display their purity either. And pots. And so on. Testing would seem to require a great deal more effort than I'm putting into the game these days, however.


Re: Kaillslater
Everyone participating in this discussion I'm pretty sure is aware of the purity mechanics. We just don't spend a lot of effort typing extra words about it. So 26-70% purity worms talks about their %age purity, implying their elemental purity would be somewhat higher. And when we talk about bins, worms, etc. in conjunction, with such and such purity, we mean purity with the same primary element. Now it is true that you can get significant swings with wonky secondary elemental mismatches, but presumably from how his reply was phrased Toorimakun did not base his statement on one combination of worms/bin.

Nice worms, btw. If you were on Roanoke, CG might want to come for a visit :). They like the wriggly things.
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Re: Game Development: Project Mayhem

Postby Droj » Sat May 18, 2013 12:20 pm

so derailing in announcements is the new thing?
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Re: Game Development: Project Mayhem

Postby Toorimakun » Sat May 18, 2013 12:31 pm

yah bins of each color and the older bins that are of no use now since we have better bins...

and worms can easily be alt vaulted before waist becomes active. :)
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Re: Game Development: Project Mayhem

Postby Toorimakun » Sat May 18, 2013 12:58 pm

Droj wrote:so derailing in announcements is the new thing?

purity is always going to be a thing... and right now is pretty much the most wanted thing..... so what ever they release the conversation is going to some how drift back to purity.
RIP: Purity, you will be missed.
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Re: Game Development: Project Mayhem

Postby kaillslater » Sat May 18, 2013 6:06 pm

Thanks for the clarification.
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Re: Game Development: Project Mayhem

Postby Droj » Sun May 19, 2013 1:53 am

Droj wrote:so derailing in announcements is the new thing?


Jorgensen tricx us. FAt smelly Jorgensen.
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Re: Game Development: Project Mayhem

Postby Nezrukas » Sun May 19, 2013 3:22 am

No update today? :o
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Re: Game Development: Project Mayhem

Postby Bearcub » Sun May 19, 2013 3:51 am

Nezrukas wrote:No update today? :o


As the latest time of all their updates were at 7 am, the hope is not dead yet! :) We have about 4 hours for praying :D
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