Darkside wrote:If you want crops pure in element A then you must:
- Build compost bin pure in element A
- Grow tree pure in element A
- Find clay pure in element A or water pure in element A to make clay with
- Find granite pure in element A
- Find lime pure in element A
- Create pot which will end up being pure in element A using an average of element A's value across the lime, granite and clay you use
- Place humus with highest value of element A you have into pot
- Place water pure in element A into pot
- Plant sapling with highest value of element A you have into pot
- Wait for ~2 days for sapling to either become a plant able tree or a shriveled useless stick depending on how high your natural philosophy and stocks & cultivars are
- If you are lucky and get plant-able tree, plant it into the ground and wait ~7 days until it is full grown so you can get good amount of wood from it (though I recommend you wait until you can get cuttings from that tree which will have a higher level of element A than what you first started with, and replant that)
- Raise worms pure in element A
- Place worms pure in element A into compost bin pure in element A and wait for humus to generate which will also be pure in element A (purity depending on complicated function of bin purity, worm purity and worm efficiency)
- Prepare field with humus pure in element A
- Sow seeds which you can find as high in element A as possible
- Wait for [crop growth time] days until harvest
- Hope the random number generator is kind and bumps your resulting harvest's element A value even higher
- Repeat all the steps above for next minor incremental gain in element A purity
And of course you can quadruple you fun by doing all of the above with each of the other 3 elements as well!
Looks like loads of fun when you type it out like that.