Trypticoon wrote:Darwoth wrote:I still think it's a nice solid update. They added some stuff, They made the Cauldrons useful
If someone cut your legs off, would you call it a 'solid update' because it made wheelchairs useful to you? Cauldrons give you nothing that you didn't already have yesterday.
Except the ability to boil mushrooms so they don't poison you.

You guys are all over-blowing this. The mushroom poisoning debuff is NOTHING. It's not permanent. It doesn't include Sugar Caps, Lavenders, or Lobsters. For Waxing Toadstools it's a .1 (That's POINT ONE) loss for 5 min which is nothing. For Waning and Witch's its more and longer but only like 20 min. You can still glutton with all the mushrooms as long as you're willing to take the hit for a bit. The cure potion is easy to make (6 berries and 2 oak leaves, come on). And for this simple little debuff Alchemy add on we get.............
1. A fix to the Follow xploitation.
2. A new Alchemy skill.
3. A new Real World money pack for Alchemy with possibly clothes and equipment.
4. A prettier and harder to get Alchemy table and equipment.
5. More uses for Copper (Buttons, Pots, and Alchemical equipment)
6. ...and an advance towards more alchemy.
How is this a bad Update. Tons of **** and a little complication to just gorging on mushrooms everywhere in the woods (Autumnal and Spruce biomes were overpowered anyways). It's not a noob killer by any means.