Game Development: 1UP

Announcements of major changes to Salem.

Re: Game Development: 1UP

Postby FailureToThrive » Thu May 02, 2013 6:51 am

Poisoning other peoples fields and other people would bring a whole new dynamic to the game.
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Re: Game Development: 1UP

Postby nostra » Thu May 02, 2013 6:55 am

Oh my... this is even bad for Aprils fool joke if it would be one ... everything broken, less than 200 players on all servers on prime time and you are making poisoned shrooms.

Just like the live stream. No plan, no script, no organisation, crash the server and at the end to make people happy throw some free stuff away.
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Re: Game Development: 1UP

Postby darnokpl » Thu May 02, 2013 7:11 am

Darwoth wrote:
if you are going to put in poisonous mushrooms why cant they actually be useful


Mushrooms are useful ;)
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Re: Game Development: 1UP

Postby Morlock » Thu May 02, 2013 7:11 am

I mean, I don't know about you, but when you're a young pilgrim before you have agriculture, mushrooms are vital to be able to do ANYTHING.
Yes, if you are in an unpopulated area, you get one round of blackberries then you have to wait for them to regenerate. That's like thirty minutes of leveling your future land.
What's next now? Milkweeds to sustain yourself? Give me a break, this has to be a troll.

It's pretty obvious they are just making it up as they go, and all of us be damned, new players be damned.
We should honestly be PAYED to test this game. :x
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Re: Game Development: 1UP

Postby Claeyt » Thu May 02, 2013 7:23 am

First to fart in Roanoke. :lol:
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child


As the river rolled over the cliffs, my own laughing joy was drowned out by the roaring deluge of the water. The great cataract of Darwoth's Tears fell over and over endlessly.
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Re: Game Development: 1UP

Postby goat-chan » Thu May 02, 2013 8:38 am

T-thanks. My alchemy table if facing wall now. Rip free phlegm for wandering.
Can I at least boil my stuff in high p. water with high p. cauldron or pot and fireplace and get something nice?
UPD. DAT COPPER BUTTONS
Last edited by goat-chan on Thu May 02, 2013 9:26 am, edited 1 time in total.
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Re: Game Development: 1UP

Postby darnokpl » Thu May 02, 2013 9:08 am

Confirmed, best update since braziers critical hits :D
Thx now things are much easier and more fun :D

EDIT: copper buttons are great... more pls

EDIT 2: but you know now you have to again rebalance (buff) few things? ;)
Last edited by darnokpl on Thu May 02, 2013 9:13 am, edited 1 time in total.
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Re: Game Development: 1UP

Postby thl111 » Thu May 02, 2013 9:14 am

Nice graphics for the pot. As far as the update goes, I don't see why there are so much whining, even from hardcore players whose main purpose in game is killing noobs. This update actually makes you prepare ration before foraging. Newbies will have difficulties getting started so it forces them to band together or join a town and that also suits the purpose of recent purity updates.
Have anyone tried using the copper pot yet? It doesn't seem to boil the shrooms.
Last edited by thl111 on Thu May 02, 2013 9:19 am, edited 1 time in total.
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Re: Game Development: 1UP

Postby Bittereinder » Thu May 02, 2013 9:18 am

FailureToThrive wrote:Poisoning other peoples fields and other people would bring a whole new dynamic to the game.


Better not touch the randomly dropped mushroom pies in Boston. :)

I'd like the devs to show us some development scheme so we know what is upcoming... This might make us understand why the devs are implementing certain stuff.

So when will the devs announce they will nerf all of the high end characters, to let's say 100 biles at most?
Last edited by Bittereinder on Thu May 02, 2013 9:23 am, edited 1 time in total.
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Re: Game Development: 1UP

Postby Taipion » Thu May 02, 2013 9:30 am

Is it just me, or is there no way to determine if a mushroom is cooked or raw?
Need something? Here is my Shop (Including some useful info for new/returning players at the bottom of the first post)
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