Yourgrandmother wrote:Do you 2 even play this game at a competent level?
All this wrinky dink alchemy tools is small time.
You know what it takes to gluttony a village of fighters? Set aside some time and cook thousands of pumpkin pies, make hundreds and hundreds of cabbage crumbs. hundreds and hundreds of cabbage cakes. Storage of 1,500+ just for gluttony.
These time based alchemy tables won't do ****.
We lost the ability to MASS PRODUCE crops and mass cook food.
Fields and humus is the ISSUE and this alchemy / pressure cooker **** is not a solution not even close. How the hell are people going to penetrate 500 brazier hearth vaults when they have to sit there with stupid alchemy tables waiting on values to change and micromanage all compost bins and worms to get 10% of the results of the past?
loftar wrote:eiokh wrote:Jorb do u mind if i ask u something about the bin after the worm patch ?
I find that the red bar on the right of the bin menu will still continue to drop even when
the bin is full with humus . Before the patch , the red bar will stop if bin is humus full.
Is this a bug or a new features ?
If that's true, then it's a bug. I'll investigate.
EDIT: I can't seem to reproduce it, at least. Are there any special circumstances under which it happens?
eiokh wrote:hmm .... i have a python worm in those compost bin. maybe they continue to eat ? just hope they don't turn to cobra worms. lol
Yourgrandmother wrote:We lost the ability to MASS PRODUCE crops and mass cook food.
loftar wrote:It seems to me that the basic problem you, and some others, seem to hang up on is that it's hard to reach 100% purity, unlike previously. That's not a problem, however; that's a large part of the intention behind these updates. 100% pure goods are not supposed to be a norm, but something extraordinarily rare.
The discussions around alchemy would be much more meaningful if you instead started to assume that things will normally be far less pure than that, and instead tried to reason about what that means for other game mechanics. That was, for instance, our reason for lowering wall HP and soak -- that is, because we assume people will generally reach lower humour values than the previous (broken) ones which may only have been possible with 100% pure (broken) crops to back them.
alagar wrote:Can i transform lead in gold with alchemy?
Mereni wrote:Hmmm, I've had some baseline items in the test tubes for over an hour and nothing so far. Is it because of the server crash that nothing has changed yet? Or do they have to have Some purity for it to work? Or is it broken?
Basically, I wonder how long a test tube takes to tick?
Edit: And will anything blow up if I leave it overnight?
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