Aah, women, what do they know about the joy of grinding and farming. This isn't a game, it's Salem!!
P/s: May I have the link to your article?
agentlemanloser wrote:I'd like to confirm that the last bugfix also corrected the nonfunctional skill caps. Several lime sources that I previously recognized at 4% have been readjusted to 0% consistent with my 2900 Mines and Mountains skill. Could someone with 5000+ or higher confirm upper limits?
Sevenless wrote:Don't discount "women" in general as people who don't like grind. After all social games (ie farmville) are predominantly women and I would say farmville is definitely a grind based game.
Grinding is usually made as a means to an end. I grind out tomatoes so I can sell them and buy X. If you just talk about the grind mechanic, yeah it's boring. But what you should be describing is what the grinding earns you, and how much grinding is required to exist in said game.
Women as a group do tend to prefer more social based games, and games that give the ability to decorate. Talking about how being a good farmer makes you attractive to villages, how it could make you the money to spend on decorations and wallpapers for your property, are more attractive to female players as a group.
On the other hand, talking about how farming can give you an edge in combat, or economic power in the world are more likely to appeal to male gamers since we tend to be more competitive in nature.
That's not saying males must be competitive and females must be social, but that is the gender norms, and if I must say they're probably fairly biological in nature.
agentlemanloser wrote:I'd like to confirm that the last bugfix also corrected the nonfunctional skill caps. Several lime sources that I previously recognized at 4% have been readjusted to 0% consistent with my 2900 Mines and Mountains skill. Could someone with 5000+ or higher confirm upper limits?
agentlemanloser wrote:I'd like to confirm that the last bugfix also corrected the nonfunctional skill caps. Several lime sources that I previously recognized at 4% have been readjusted to 0% consistent with my 2900 Mines and Mountains skill. Could someone with 5000+ or higher confirm upper limits?
anesig wrote:agentlemanloser wrote:I'd like to confirm that the last bugfix also corrected the nonfunctional skill caps. Several lime sources that I previously recognized at 4% have been readjusted to 0% consistent with my 2900 Mines and Mountains skill. Could someone with 5000+ or higher confirm upper limits?
After worm fix, it appeared to me that the underlying alchemy of lime pits had been remapped. (perhaps skill capped as well). But my favorite 4% mercury lime pit was now producing 1%salt. Several other lime pits i visited had lime boulders next to them of different alchemical composition then a new one dug up. (ie. chip off the boulder was 1% mercury, dug up new boulder chip was 2% lead).
I didn't sample as much fuana or remember the fuana values around my home as accurately but i believe they may have changed as well.
Mine Ore had the same alchemy previous.
Didn't check my favorite water spots
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