Game Development: Under Pressure

Announcements of major changes to Salem.

Re: Game Development: Under Pressure

Postby dageir » Mon Apr 15, 2013 3:43 pm

Would be epic.
Somebody once wrote, "Hell is the impossibility of reason." That's what this place feels like. Hell
User avatar
dageir
 
Posts: 1270
Joined: Sat Nov 17, 2012 2:36 pm

Re: Game Development: Under Pressure

Postby forge » Mon Apr 15, 2013 4:09 pm

are worms still broke? Can't get them to eat anything in boxes?
forge
 
Posts: 26
Joined: Thu Mar 07, 2013 5:37 am

Re: Game Development: Under Pressure

Postby ysbryd » Mon Apr 15, 2013 4:12 pm

forge wrote:are worms still broke? Can't get them to eat anything in boxes?

Situation is confused, some are saying theyre working, others that they are not, all we know is that they WERE broke and Jorbtar knows about it. The rest is one of the mysteries of the universe...the Gods move in mysterious ways...(they call it 'dancing').. on our souls
Is terminally confused and her head hurts
User avatar
ysbryd
 
Posts: 524
Joined: Sat Feb 09, 2013 1:16 pm
Location: Wales

Re: Game Development: Under Pressure

Postby dageir » Mon Apr 15, 2013 4:12 pm

If you look at the worms they wont eat. Leave them alone for 24 hours. Then report your findings.
Somebody once wrote, "Hell is the impossibility of reason." That's what this place feels like. Hell
User avatar
dageir
 
Posts: 1270
Joined: Sat Nov 17, 2012 2:36 pm

Re: Game Development: Under Pressure

Postby ysbryd » Mon Apr 15, 2013 4:14 pm

dageir wrote:If you look at the worms they wont eat. Leave them alone for 24 hours. Then report your findings.

I dont have to open the box or go within ten squares of it... you can see when a box is full and when it aint... 24hrs? its been three days
Is terminally confused and her head hurts
User avatar
ysbryd
 
Posts: 524
Joined: Sat Feb 09, 2013 1:16 pm
Location: Wales

Re: Game Development: Under Pressure

Postby dageir » Mon Apr 15, 2013 4:18 pm

Maybe the box should not be full. Allow som air into it so the worms can breathe.
Somebody once wrote, "Hell is the impossibility of reason." That's what this place feels like. Hell
User avatar
dageir
 
Posts: 1270
Joined: Sat Nov 17, 2012 2:36 pm

Re: Game Development: Under Pressure

Postby Snowpig » Mon Apr 15, 2013 4:41 pm

does not help. My box has some space empty and still nothing after 36 hours
In feudalism, it's your count that votes...
User avatar
Snowpig
 
Posts: 442
Joined: Sun Jan 13, 2013 1:01 am

Re: Game Development: Under Pressure

Postby tweenprinc3ss » Mon Apr 15, 2013 7:01 pm

My concern is that the dev's have gotten this far in the process, yet still seem to be struggling with the MAIN UNDERLYING mechanics of the game. We are in open beta and they dont seem to have any concrete idea about the direction they want to take the main structure of gameplay, the end game of pvp, they dont even seem to have a plan set for the crafting portion of this crafting mmo. Dont get me wrong, I play and enjoy Salem quite a bit, but I am dubious of the dev's plans for the systems in this game. When I commented about the lack of wilderness additions since Argo's, it was less about the lack of more content, and more about the fact that the devs made a statement, which they rarely seem to do, that thier focus was on wilderness. They said this, dropped one wilderness related update, then moved on. It is this type of thing happenjng repeatedly that makes me think they should have had a plan for these patches set months ago. This game seems to need a much stronger project lead to control the focus of development...
User avatar
tweenprinc3ss
 
Posts: 598
Joined: Fri Nov 16, 2012 8:28 am

Re: Game Development: Under Pressure

Postby rustles » Mon Apr 15, 2013 7:15 pm

Image

Can somebody please explain to me why I had a stove in this house 30 minutes ago, and now there isn't a stove in the house?

Did it grow legs and walk out while I was hunting? Or did it magically disappear along with the 9 pressure cookers which I had tediously grinded purity for each of their materials?

There was nothing in the pressure cookers, and the stove was only lit for about an hour. Why in the ***** did it disappear? Did it blow up? With nothing in the pressure cookers?

Can I not keep pressure cookers in a stove? What exactly is the god damn point in them then? If I put stuff in pressure cookers, it raises two of their elements ever so slightly with a huge risk of disappearing along with everything else in the stove.

If the pressure cooker is empty, but still in the stove, the ***** stove will disappear.

So what exactly is the point in having them? There is no benefit at all. Costs way outweigh the risks. I never even put more than 5 branches in the stove while soemthing is in a pressure cooker.

I'd say it is a completely pointless feature, just a waste. Some advise: don't even bother wasting iron bars on that garbage. I'v lost at least 5 of them before these last 9. 14 iron bars for practically nothing. All it really did was raise the purity of pots from 0% to 1% after baking every material used to make them.

Why not fix wells or something instead of trying to over complicate every aspect of the game mechanics until it becomes similar to a korean style grinding mmo?
User avatar
rustles
 
Posts: 383
Joined: Thu Mar 14, 2013 6:41 am
Location: Uranus

Re: Game Development: Under Pressure

Postby Scilly_guy » Mon Apr 15, 2013 8:46 pm

I made a post somewhere that hypothesized that pressure cookers tick based on when they are placed in the oven, not when things are put in them. I assume this is so that you cannot store them in ovens as the devs want us to value our storage. While there was nothing in the pressure cookers, if they had reasonable purity they may have ticked a few times in the hour, perhaps you have also discovered that having 9 cookers in there increases the chance of the stove blowing up.

I am sorry for your loss, but good testing ;)
Scilly_guy
 
Posts: 742
Joined: Wed Feb 20, 2013 12:05 pm

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: No registered users and 11 guests