Game Development: Under Pressure

Announcements of major changes to Salem.

Re: Game Development: Under Pressure

Postby wiatrak » Fri Apr 12, 2013 7:44 pm

With the actual system i dont really care about getting some purity stuff, i will just sit there and make my crafter alt so i could atleast socket some clothes
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Re: Game Development: Under Pressure

Postby ysbryd » Fri Apr 12, 2013 7:49 pm

I dont want top purity, I just want to understand it all enough to make a little progress thats all... at the moment I'm just headshot... too much for my one brain cell to cope with :D
But at least the worms actually were bugged and I wasnt going even more ga ga
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Re: Game Development: Under Pressure

Postby Scilly_guy » Fri Apr 12, 2013 8:06 pm

jorb wrote:
Scilly_guy wrote:Milkweed Roots and seaweed don't count as any plant


I dispute that.


I stand corrected, I fell for the wiki misinformation, I have checked it with a crafting recipe and they are both any plant. I shall update the wiki.
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Re: Game Development: Under Pressure

Postby RainbowMoostache » Fri Apr 12, 2013 8:07 pm

Intresting update.

When is there going to be a update that I'll be so in a ''Pras''-mood?

But my opinion never matters.

euhuhuhojojouojk.
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Re: Game Development: Under Pressure

Postby Hans_Lemurson » Fri Apr 12, 2013 8:41 pm

Scilly_guy wrote:
jorb wrote:
Scilly_guy wrote:Milkweed Roots and seaweed don't count as any plant


I dispute that.


I stand corrected, I fell for the wiki misinformation, I have checked it with a crafting recipe and they are both any plant. I shall update the wiki.

Hey, I wrote that article! Everything on that list was tested for being a valid ingredient for making "Lean Rabbit". I even snuck a (List not complete) in to cover my ass.

Anyways, both Milkweed Roots and Seaweed are on that list, so I'm not really sure what you're complaining about.
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Re: Game Development: Under Pressure

Postby Scilly_guy » Fri Apr 12, 2013 9:10 pm

I added them, they weren't there, nevermind, like you said you had a disclaimer :P
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Re: Game Development: Under Pressure

Postby martinuzz » Fri Apr 12, 2013 9:39 pm

Do I assume correctly, that if the highest natural rescources to be found are 10%, meaning they have about 50% in one element, it will theoretically be possible to harmonize natural rescources up to a max of 50% pure, by increasing a second element to 50% to match the highest, and draining the other two to zero?
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Re: Game Development: Under Pressure

Postby Tylan » Fri Apr 12, 2013 10:04 pm

martinuzz wrote:Do I assume correctly, that if the highest natural rescources to be found are 10%, meaning they have about 50% in one element, it will theoretically be possible to harmonize natural rescources up to a max of 50% pure, by increasing a second element to 50% to match the highest, and draining the other two to zero?


In theory, but I don't see how natural resources can at this point be harmonized that far without things exploding. Unless you have a high purity cooker. But how can you get a high purity cooker without high purity natural resources to begin with??? High skills????

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Maybe they're doing this because there's a nice update coming soon that will taste all the sweeter after so much confusion and seemingly useless mechanic changes. :cry:
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Re: Game Development: Under Pressure

Postby tweenprinc3ss » Fri Apr 12, 2013 10:15 pm

Andromedan wrote:
BubbaMKII wrote:Patch game so it's impossible to get any high purity crops and make it an enormous grind to get half decent purity crops.
Hurry out some half assed patch in a crappy attempt of pleasing the players a bit and break the game.
Should have left it like it was, farming was fine.
Humours could only go so high and everyone could reach them if they put some work into it.
Now it's just crap and nobody is enjoying farming anymore.

Just got botany, looked at forrestry and just lol'ed at the profs i needed to even make a damn tree.
When i started playing i thought, wow, no slaying of mobs all day long to gain 0.1% of xp but instead play the game and get progress, this is great.
Now i don't even want to log in anymore and when i do i'm done in like an hour whereas two weeks ago i played all day long.

It looks like they either don't want anyone to play or are hellbent on making players life's miserable and the game no fun anymore.


Farming was never fine; it was too easy and the only required effort was a monotonous grind. What's not fine is that an unfinished agriculture system was exploited for over 6 months, up to the point where people's biles were able to skyrocket beyond what should be acceptable compared to all the other aspects of the game, mainly defenses. Also, seeing how people stored away thousands of 100% seeds was just disturbing. What broke the game is the old system versus the new system.

In general, one can't blame mmo players for exploiting a system, because an mmo player is by far the most fanatic when it comes to achieving and trying to be the best. Even the crappiest and unworthy games will be turned inside by some mmo players. The only thing that would've fixed this drama, is a new server or a wipe, and as the developers mentioned, they don't see a reason to do this.

So, we either play like this, or move on I guess. I'm gonna just suck it up, and continue playing.


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Re: Game Development: Under Pressure

Postby Yourgrandmother » Fri Apr 12, 2013 11:13 pm

Someone touched on this.

The new purity changes are so minor and incomplete that for established players it's like going back to eating Wild Salad's and Blueberries for gluttony. There is no point and everything takes FAR more effort. Don't even get me started on how dumb this new worm update is and how much micromanagement and compost bins will be required.

The industrial age began from mass production. It did not begin because of 3 hour; 2 item pressure cookers and 12 hour earthworm pythons compost bins.

I really was expecting some changes with last update but I have given up.
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