All the continuous development of the game throughout the beta is fine .. because it's the beta. And that's the dominant argument for ignoring any current imbalance, "it's only beta", implying that it'll all be fine come release day. But then a lot of the older players seem to be under the impression that there will be no wipe come release day, and that too is fine, provided new servers get thrown out there for fresh players, or players that want to start from a balanced set of mechanics. The question is, how will release day unfold?

The more people understand that the point of this beta is to test the mechanics, and then if possible enjoy them as well, the sooner they'll (hopefully) start doing just that, test stuff, and not care about their stockpile of stuff. But people seem to be clinging to the idea that they'll be keeping all of their exploited stuff, or stuff acquired from an incomplete game. And even if they do end up keeping their stuff, we should have a clear idea of what group will be in what position on release day. People that didn't stockpile imbalanced stuff, be it items or stats, from beta, will likely want a fresh start. On the other hand the vets that have worked hard for their stuff in hope of keeping it, will likely want to continue playing on the old servers

Then there's the idea of potential server transfering, which personally makes me uneasy at the thought that one day MM might move to my fresh realm and just throw down walls all over the place. So yeah, a reasuring reminder, or statement, regarding a an extra "fresh" server on release might calm down all the people with modest humors and such, and reignite their will to play the game with less attachment towards their current achievements. Cause honestly between the constantly changing mechanics and the dominant factions raiding everyone for humus/worms/comewhatmay, we all need to detach a bit from our owned stuff

Exactly 6.022 x 10^23 worth of Lach molecules.