Glennfinnan wrote:Maybe my idea would solve the "empty stalls problem":
-basic tax would be what the current tax is and it would apply if all (5) the slots were filled and priced (it is possible not to set a price so nobody can buy the goods even if they are inside the stand)
- every empty slot would have to be paid with additonal weekly tax (probably after being empty for few days in a row)
- additional tax should be so high that if somebody will keep his stand empty for a while, he will lose it shortly due to crazy taxes (especially if the stand is not used at all for an adequate period)
Doesn't solve the problem sadly. People would just fill the slots with incredibly overpriced junk.
Of all the options I've seen, having mandatory stall turnover seems to be the only method that actually solves things. People who don't need a stall wouldn't go through the bidding war to get one, or they would pay more silver to get it (thereby combatting inflation). And stalls wouldn't be used for storage since the items would poof at some point after the stall has been turned over.
If you had it so there was a 6 day rented period, followed by a "bidding day" where the previous renter could reclaim items from the stall and others could place bids for owning it the next week. Bids would have to be placed with full silver amount, and overturned bids would be refunded to the account's bank. I'm aware this is an indirect method of storing silver, but honestly silver is by far the easiest thing in the game to alt vault now with banker's purses. Just add in a tax of some kind so that placing a bid always costs silver, but you get your bid minus say 100s deposited into the bank. The exact details can be hammered out.
Heck, make bidding day sunday and give smaller traders a chance to hawk there wares while the bazaar is closed for the "holy day".
It's been neat to see the evolution of a game. Salem has come so far, and still has far to go. Although frustrating, I think it's been an experience worth the effort.