Game Development: Under Pressure

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Re: Game Development: Under Pressure

Postby Dallane » Thu Apr 11, 2013 3:40 pm

Can it be world 3 yet?
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: Game Development: Under Pressure

Postby lachlaan » Thu Apr 11, 2013 3:43 pm

I believe the time it takes for a pot to tick is more or less 1 hour divided by the purity multiplier of the pot. Could people set some alarms according to that formula and their pot purities and see if they can observe the alchemical values changing in real time? :P
Exactly 6.022 x 10^23 worth of Lach molecules.
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Re: Game Development: Under Pressure

Postby Wournos » Thu Apr 11, 2013 3:47 pm

And there goes the server (roanoke). *twiddles thumbs*
Reminder to self: Patience is a virtue.
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Re: Game Development: Under Pressure

Postby darnokpl » Thu Apr 11, 2013 3:53 pm

Wournos wrote:And there goes the server (roanoke). *twiddles thumbs*


yea :|

btw would be nice to have info in client "Server crashed"... I was trying to login on char from roa and there was nothing, clicked button few times and panic :shock: wtf

...good I have chars on other servers.
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Re: Game Development: Under Pressure

Postby Xsardi » Thu Apr 11, 2013 3:54 pm

I've killed Roanoke. Sorry Q_Q
Last edited by Xsardi on Thu Apr 11, 2013 3:56 pm, edited 1 time in total.
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Re: Game Development: Under Pressure

Postby Darkside » Thu Apr 11, 2013 3:56 pm

Someone left their pressure cooker running too long on Roanoke...
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Re: Game Development: Under Pressure

Postby Wournos » Thu Apr 11, 2013 4:05 pm

Darkside wrote:Someone left their pressure cooker running too long on Roanoke...

Haha!
darnokpl wrote:
Wournos wrote:And there goes the server (roanoke). *twiddles thumbs*

yea :|
btw would be nice to have info in client "Server crashed"... I was trying to login on char from roa and there was nothing, clicked button few times and panic :shock: wtf
...good I have chars on other servers.

This gives me an opportunity to start writing a new article.
Reminder to self: Patience is a virtue.
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Re: Game Development: Under Pressure

Postby Greb » Thu Apr 11, 2013 4:12 pm

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Re: Game Development: Under Pressure

Postby dageir » Thu Apr 11, 2013 4:14 pm

Hmm...
Somebody once wrote, "Hell is the impossibility of reason." That's what this place feels like. Hell
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Re: Game Development: Under Pressure

Postby Wournos » Thu Apr 11, 2013 4:15 pm

Are these bugged items nuked after bug fix?
I sure as hell would guard those seeds with my REAL life!
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