Complementary Wilderness Travel

Forum for suggesting changes to Salem.

Complementary Wilderness Travel

Postby staxjax » Fri Aug 31, 2012 6:59 pm

So, I was helping my sister and I told her to follow the instructions until it said go talk to the wilderness guide. She says ok now I have to talk to the wilderness guide and before I could even respond with my homestead secret she had a leanto in the wilderness. It is too easy for a noob to mess up and get placed in the middle of nowhere on accident. She did make a new character and we did it over again though.

My suggestion:

Upon the ending of the tutorial where you talk to the wilderness guide, provide a popup box that asks if the player will be traveling to a friend's homestead with options "yes or no". If they click no, they get traveled to the wild. If they click yes, it will ask for the homestead secret to travel to a friend.
Of all the things I've lost, I miss my mind the most - Ozzy Osbourne

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Re: Complementary Wilderness Travel

Postby Arillious » Fri Aug 31, 2012 7:23 pm

Agreed that it is really easy for a newb to accidentally mess up and click the wrong button and go to the middle of no where when they are trying to join friends.
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