Game Development: As Above, so Below

Announcements of major changes to Salem.

Re: Game Development: As Above, so Below

Postby Darwoth » Tue Apr 09, 2013 9:35 am

Potjeh wrote:As Jorb said, we're supposed to get real alchemical processes for raising purity. If planting 100% seeds in 100% humus gave 100% crops, alchemical refining would be just a one-off thing and you'd be able to produce infinite 100% crops with no further alchemy investment. So yeah, I think it's critically important for crops to lose purity like you report they do.



well pretty much every suggestion you have ever made is centered around making things more laborious and tedious while usually promoting a zergling mindset so that does not surprise me.

my view is that someone who spends months of their time levelling their **** should be able to reap the rewards, not jump through hoops and jog through 50 miles of ***** each time.
Image
User avatar
Darwoth
 
Posts: 8035
Joined: Sun Aug 12, 2012 5:11 pm
Location: Everywhere

Re: Game Development: As Above, so Below

Postby Potjeh » Tue Apr 09, 2013 9:43 am

And my view is that playing smarter should matter a lot more than playing longer, so I guess we'll have to agree to disagree.
Potjeh
 
Posts: 2485
Joined: Wed Aug 01, 2012 12:26 pm

Re: Game Development: As Above, so Below

Postby dageir » Tue Apr 09, 2013 9:49 am

A comment on the whining from the "big guns":http://www.youtube.com/watch?v=YVBvy2cc0Io
Somebody once wrote, "Hell is the impossibility of reason." That's what this place feels like. Hell
User avatar
dageir
 
Posts: 1270
Joined: Sat Nov 17, 2012 2:36 pm

Re: Game Development: As Above, so Below

Postby ysbryd » Tue Apr 09, 2013 9:59 am

Potjeh wrote:And my view is that playing smarter should matter a lot more than playing longer, so I guess we'll have to agree to disagree.

This
Is terminally confused and her head hurts
User avatar
ysbryd
 
Posts: 524
Joined: Sat Feb 09, 2013 1:16 pm
Location: Wales

Re: Game Development: As Above, so Below

Postby Darwoth » Tue Apr 09, 2013 10:08 am

there is absolutely nothing "smarter" about being a cog in the wheel of some town of 40 other incompetents, in fact since i am (for now) the dominant "faction" and a one man show on my server i would be the definition of playing "smarter" so i need no guidance on the topic from some guy that got **** on because he could not afford a town bell :lol: .

bottom line is if the game gets to tedious and redundant it will be impossible for small groups let alone solo players like myself to be competitive, when that happens those solos and small groups that want to do anything other than play farmville in the game will simply not play it at all.
Image
User avatar
Darwoth
 
Posts: 8035
Joined: Sun Aug 12, 2012 5:11 pm
Location: Everywhere

Re: Game Development: As Above, so Below

Postby Potjeh » Tue Apr 09, 2013 10:09 am

Do you make a living out of making strawmen or something?
Potjeh
 
Posts: 2485
Joined: Wed Aug 01, 2012 12:26 pm

Re: Game Development: As Above, so Below

Postby Procne » Tue Apr 09, 2013 10:58 am

Darwoth has spent countless hours in the game and around 200$. He worked hard to achieve his current power, position and fame, so any change taking away any of the rewards / advantage he worked for so hard, or giving the same rewards to other people at lower effort, is simply unfair.
Image
Procne
 
Posts: 3696
Joined: Mon Sep 03, 2012 11:34 pm

Re: Game Development: As Above, so Below

Postby Potjeh » Tue Apr 09, 2013 11:04 am

If a game is hard work rather than fun, the devs are doing something wrong.
Potjeh
 
Posts: 2485
Joined: Wed Aug 01, 2012 12:26 pm

Re: Game Development: As Above, so Below

Postby ysbryd » Tue Apr 09, 2013 11:05 am

Uh, Darworth has clearly played longer. AND smarter... no one is saying he doesnt deserve what he has?
Is terminally confused and her head hurts
User avatar
ysbryd
 
Posts: 524
Joined: Sat Feb 09, 2013 1:16 pm
Location: Wales

Re: Game Development: As Above, so Below

Postby Potjeh » Tue Apr 09, 2013 11:07 am

He should have an advantage, but not an overwhelming one. Competitive PvP shouldn't be restricted to the most lifeless 1% of the game's population.
Potjeh
 
Posts: 2485
Joined: Wed Aug 01, 2012 12:26 pm

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: No registered users and 7 guests

cron