Darwoth wrote:rustles wrote:It may take a couple of years to begin producing even 50% pure humus.
oh look, another buffoon that started playing yesterday blessing us with his knowledgeable and insightful comments
He's wrong about the time, but not completely wrong.
I wanted to bounce a couple of things off you Darworth (Insert smooth stone/slingshot joke here

),
Apparently they did up the perma-damage on the braziers with the new update, at least according to some people. Have you noticed greater perma-stat hits?
Also here's my new idea, I want to bounce it off the Uber-grinder of the game. What do you think about a hummus wipe as a solution? The dev's could knock all hummus down to 0% or maybe just eliminate all hummus from the game? They could also set all percents in current pots and fields at 0% so everybody who planted trees in 100% hummus in the last 2 days would also lose that. This would have the immediate affect of further hindering huge advantages gained from the old purity system. I don't know if it's possible, but I think it might be another idea for a solution to the problem and start everybody out more evenly within the new updated purity system, without having to knock character stats. I'm interested in your actual thoughts and comments so be nice.

jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child
As the river rolled over the cliffs, my own laughing joy was drowned out by the roaring deluge of the water. The great cataract of Darwoth's Tears fell over and over endlessly.