Game Development: As Above, so Below

Announcements of major changes to Salem.

Re: Game Development: As Above, so Below

Postby Dallane » Fri Apr 05, 2013 3:57 pm

RainbowMoostache wrote:Wish I can go back to HnH. But the lag is just awful. When are they gonna fix this?


Where have you been? Thats so last week.
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TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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Re: Game Development: As Above, so Below

Postby Droj » Fri Apr 05, 2013 4:01 pm

RainbowMoostache wrote:
Wish I can go back to HnH. But the lag is just awful. When are they gonna fix this?

Have you played recently?
***** the Treaty!
loftar wrote:I not like, you not get
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Re: Game Development: As Above, so Below

Postby RainbowMoostache » Fri Apr 05, 2013 4:11 pm

Droj wrote:
RainbowMoostache wrote:
Wish I can go back to HnH. But the lag is just awful. When are they gonna fix this?

Have you played recently?

The lag...

Is gone?
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Re: Game Development: As Above, so Below

Postby darnokpl » Fri Apr 05, 2013 4:14 pm

RainbowMoostache wrote:
Droj wrote:
RainbowMoostache wrote:
Wish I can go back to HnH. But the lag is just awful. When are they gonna fix this?

Have you played recently?

The lag...

Is gone?


Yes, just logged in and there is no lag in hnh :)
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Re: Game Development: As Above, so Below

Postby ludzienaposyłki » Fri Apr 05, 2013 4:15 pm

Don't make from Salem another H&H, using tree purity while working with it takes 10x more time than in H&H.
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Re: Game Development: As Above, so Below

Postby RainbowMoostache » Fri Apr 05, 2013 4:18 pm

darnokpl wrote:
Yes, just logged in and there is no lag in hnh :)


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Time to abandon the ship for a while.
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Re: Game Development: As Above, so Below

Postby Maxeusz » Fri Apr 05, 2013 4:23 pm

loftar wrote:
Yourgrandmother wrote:As a farmer, my thoughts on this update...

Well, to be fair, the 100% pure seeds you guys have been playing around with for far too long now are on the EDGE OF INSANITY and were never intended to be so easily reachable to begin with. ¦]


Easily!? I think we both played two different games.

I love statistics so i notice almost every single crop i ever harvest to my excel sheet. Let me see:

Average growth (of main element per harvest): Pumpkin 1.34, Wheat 3.31, Corn 0.65, Cabbage 0.63, Cotton 2.74
From 25.00 to 100.00 is 75.00 so i have to replant my crops: Pumpkin 56 times, Wheat 23 times, Corn 115 times, Cabbage 119 times and Cotton 27 times. It's only my average statistic so it can be inaccurate.
I put exacly 21 coal and 24 lime on every Pumpkin field, 7 coal and 24 lime on Wheat field, 7 coal and 24 lime on Corn field, 21 coal on Cabbage field and 7 coal per Cotton field.
I've got 12 field of every element crop (12 salt Pumpkin fields, 12 lead Pumpkin fields, 12 mercury Pumpkin fields etc).

So i totally used 231840 coal and 223488 lime to grind almost every seed to 100%.

In one hour of game i can dig 300 lime or build clumps for average 720 coal. It gives 772.8 hours of digging lime and 310.4 hours of making coal clumps.

+1000 hours ingame to made every seed up to 100%. (+45 days ingame)

VERY ***** EASILY!
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Re: Game Development: As Above, so Below

Postby dageir » Fri Apr 05, 2013 4:37 pm

You could buy some stolen seeds from the stalls for 142 silver... 91% pure cereal
Somebody once wrote, "Hell is the impossibility of reason." That's what this place feels like. Hell
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Re: Game Development: As Above, so Below

Postby tweenprinc3ss » Fri Apr 05, 2013 4:52 pm

Orcling wrote:
kaillslater wrote:
This is already going down. May as well place statues of all the super powers in boston on each server. I don't see them being contested for a very long time.
So why are people asking for a server wipe? Why not ask to wipe the purity of all the humus? People keep their characters and bases, and seeds will decay from crap humus. Seems like a reasonable compromise. He said, with nothing to lose.


Even if the seeds decay, the 400+ bile characters won't just go away, sure, the braziers might damage their biles a bit, but If they don't attack your base directly? You can't stay inside your walls forever and you can't ever hope to catch up with them. Character wipe & purity wipe on all seeds and humus would be the way to go, resetting erryrywun.


These are my thoughts. Sure they wont be knocking off huge vclaims with 2 toons now, but they have virtually nothing to fear from anyone post patch for along time coming. They can not be touched. You can get all your post patch buddies together with your hard core ground up 100 humours toons, and be killed in 2 hits from one of their characters. So, they can vclaim the **** of anyones base they want, and you can not stop them. You can not waste claim them, they will kill your entire team. This will give them a HUGE advantage in the coming scramble for high purity nodes and what not. Anything the claim is virtually untouchable. The other problem is, that these players do not just have 1 of these toons. They have been cloning high humour toons with high purity food for months. A lot of these players have many of these types of toons just waiting for their time to shine. Just seems to me the game has gone thru some fundamental changes, with more close on the horizon. By the end of it, this will be a different game entirely. A new server could help the issue. I could see the dev's going that route over the wipe. At least then the gods can sit on their dusty server w/o reason to be /ragequitting cause their toons were wiped. The dev's wouldnt have to cough up a dime of pay to play cash, since you could stay if you wanted. Makes more sense from a business point of view.
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Re: Game Development: As Above, so Below

Postby Gallient » Fri Apr 05, 2013 4:53 pm

dageir wrote:You could buy some stolen seeds from the stalls for 142 silver... 91% pure cereal

Just proves dem noobs/casuals have had it so easy letting us grind everything for them.
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