Game Development: As Above, so Below

Announcements of major changes to Salem.

Re: Game Development: As Above, so Below

Postby Dallane » Thu Apr 04, 2013 3:55 pm

k545836 wrote:
loftar wrote:I'm sure you're not actually suggesting that the proper solution to this problem be that alchemy remain retarded forever?


I do not know what was wrong with the alchemy, but I quite enjoyed grinding pumpkin purity. Now all my toys are broken and the new system looks a bit overcomplicated and unintuitive.

Crazyfool wrote:what the hell does the pot purity have to do with anything, or the compost bin. you can't even tell what purity your bin is after you make it. will i have to drop signs next to my bins to identify them now?


Everyone enjoyed grinding and eating said pumpkins. Hince the massive stats that are not going away.

Yes you will just like in hnh.
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Re: Game Development: As Above, so Below

Postby csnow » Thu Apr 04, 2013 3:56 pm

Dallane wrote:
FutureForJames wrote:
Potjeh wrote:Of course casuals will always be behind, the problem is that any hardcore players who joined late can't catch up with players who aren't any more hardcore than them but just started earlier.



You supported the Closed Beta purity "wipe", why do you sing a different tune now? In fact, you even took credit for being a major reason for why it happened.


because it was broken as ***** at the time for almost ZERO effort. They also wiped soon after.

Now new people are totally *****.


that and everyone that has 100+ might as well go get hit by some braziers, cuz theres no point in trying to eat at this point
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Re: Game Development: As Above, so Below

Postby Potjeh » Thu Apr 04, 2013 3:56 pm

Back then there it was understood there will be a wipe, and now there's a promise there won't be one.
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Re: Game Development: As Above, so Below

Postby Uronoro » Thu Apr 04, 2013 3:57 pm

FutureForJames wrote:
Potjeh wrote:Of course casuals will always be behind, the problem is that any hardcore players who joined late can't catch up with players who aren't any more hardcore than them but just started earlier.



You supported the Closed Beta purity "wipe", why do you sing a different tune now? In fact, you even took credit for being a major reason for why it happened (the first "wipe" that is).

I might be reading it wrong but it sounds like he'd would probably see an equalizing wipe as favorable.

I don't know the past politics in which you speak, but that doesn't sound like flip flopping.
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Re: Game Development: As Above, so Below

Postby Darwoth » Thu Apr 04, 2013 3:57 pm

i just destroyed a village and murdered 3 people over 4 compost bins full of HQ humus, sad day when topsoil is the most valuable commodity in game because you won't be able to make decent food again until you learn how to make technologically advanced trashcans to throw worm **** into. :lol: :lol:
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Re: Game Development: As Above, so Below

Postby csnow » Thu Apr 04, 2013 4:01 pm

Darwoth wrote:i just destroyed a village and murdered 3 people over 4 compost bins full of HQ humus, sad day when topsoil is the most valuable commodity in game because you won't be able to make decent food again until you learn how to make technologically advanced trashcans to throw worm **** into. :lol: :lol:


and so it begins.. lol
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Re: Game Development: As Above, so Below

Postby FutureForJames » Thu Apr 04, 2013 4:02 pm

Potjeh wrote:Back then there it was understood there will be a wipe, and now there's a promise there won't be one.


Since there was going to be a wipe at the end of the non-commercial closed beta, they may as well have reduced the humors of everyone that were too "high" when the purity "wipe" struck, that didn't happen.

Furthermore, noone is really going to play Salem all their life. This is a temporary form of entertainment.
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Re: Game Development: As Above, so Below

Postby FutureForJames » Thu Apr 04, 2013 4:06 pm

Darwoth wrote:if they nerf the work i have put into my existing characters in any way i will be sure to reconcentrate my efforts on killing every whiney newb like those of you in this thread on the server instead of grinding tree purity.


Why aren't you killing them already, if I may ask?
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Re: Game Development: As Above, so Below

Postby Darwoth » Thu Apr 04, 2013 4:07 pm

FutureForJames wrote:
Darwoth wrote:if they nerf the work i have put into my existing characters in any way i will be sure to reconcentrate my efforts on killing every whiney newb like those of you in this thread on the server instead of grinding tree purity.


Why aren't you killing them already, if I may ask?



was busy farming!
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Re: Game Development: As Above, so Below

Postby Potjeh » Thu Apr 04, 2013 4:07 pm

If you'd stop worrying about your precious pixels long enough you'd notice I'm not advocating humour reduction for high end characters, but hardcapping effective humours with gear. Of course, this assumes all existing items would be changed to 0% purity. And this would be adding another dimension to character development rather than just being a bandaid fix.
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