JinxDevona wrote:Vibe wrote:Never liked the alchemy mechanics/system to begin with. At first it sounds like something cool and complicated, but once you do it for some time it feels like a chore. With this new update it sounds like an even bigger chore.
I have to agree with this. I wasn't fond of the alchemy mechanics and now I think I hate them. This is not reasonable for a solo player. To hunt out 4 different trees, clay, lime, animals, etc.... I think the reason this game doesn't have a higher number of players is because it is too complicated for some of the more casual players. Now it's gotten to the point where we should get a player manual sent to us in the mail, just to be able to play. This is the first update we have ever gotten that has actually made me consider dropping Salem and returning to H&H. I hated H&H's quality grind, but this is so much worse. There has to be a medium between this update and the crazy purities we had before. I don't know. Just sharing my opinion.
I can agree that for solo player it is not possible to get all elements high, but it is not single player game if you haven't noticed!
In HnH to get better quality in most industries you needed few people in your town, here it is starting to look like we need many people to get 4 elements high and I like it, maybe people will start to join each other and create larger (than 5 people) factions. It would also help them to defend their work from raiders.
For those who doesn't like idea of creating larger faction trade is always option.
JinxDevona wrote:As for the high leveled players out there, I am always against wiping, but it might be the only fair solution. Manually dropping everyone to 100 or something might work as well. However it's done, it just has to be done.
Well, I just don't know anymore....
100% agree, wipe after finish alchemy mechanic (mining next please) would be fair for all servers
