Game Development: As Above, so Below

Announcements of major changes to Salem.

Re: Game Development: As Above, so Below

Postby Vibe » Thu Apr 04, 2013 7:15 am

Never liked the alchemy mechanics/system to begin with. At first it sounds like something cool and complicated, but once you do it for some time it feels like a chore. With this new update it sounds like an even bigger chore.
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Re: Game Development: As Above, so Below

Postby Darwoth » Thu Apr 04, 2013 7:16 am

how about we just ***** the whole retarded compost bin/humus/field purity issue, leave the rest and carry on as normal?

you know, so half the vets dont quit and newbs can still catch up to the ones that dont in a reasonable timeframe?
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Re: Game Development: As Above, so Below

Postby colesie » Thu Apr 04, 2013 7:17 am

Vibe wrote:Never liked the alchemy mechanics/system to begin with. At first it sounds like something cool and complicated, but once you do it for some time it feels like a chore. With this new update it sounds like an even bigger chore.

My exact thoughts in alpha and still today
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Re: Game Development: As Above, so Below

Postby darnokpl » Thu Apr 04, 2013 7:19 am

FailureToThrive wrote:I like the update but I wish it was at the start and not this far along. Being a new player I feel pretty much screwed... Please either wipe or start a new server. It should be pretty obvious that this update made the game unbalanced for any open beta players.


Yea now it is not possible to get 300 biles fast and there are many people with even higher stats :/
Wipe would be godsend.
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Re: Game Development: As Above, so Below

Postby colesie » Thu Apr 04, 2013 7:23 am

Everyone screenshot your gear and stats now! ¦]
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Re: Game Development: As Above, so Below

Postby darnokpl » Thu Apr 04, 2013 7:31 am

There are also 150 profs crafters how long it will take to get 100+ profs now?
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Re: Game Development: As Above, so Below

Postby APXEOLOG » Thu Apr 04, 2013 7:31 am

This update looks pretty nice. One more step to become an interesting game.
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Re: Game Development: As Above, so Below

Postby RuneNL » Thu Apr 04, 2013 7:32 am

Interesting!
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Re: Game Development: As Above, so Below

Postby Procne » Thu Apr 04, 2013 7:33 am

I don't think wipe is needed. Just a new server in the near future. Not now, but when alchemy updates are finished. At least I will wait for new server to open.
Also, I hope that the natural alchemy is not the beginning of purity nodes again. I really don't like stuff like this. Maybe alchemy zones could change randomly over time?
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Re: Game Development: As Above, so Below

Postby Kandarim » Thu Apr 04, 2013 7:37 am

wow, good fight anyone who had humus bins going.

All mine have been reset to 0% pure. I really hope my planted fields haven't been reset :x

Wait, no reset to 0%, but near as makes no difference:

95.16-1.42-1.09-2.35
changed into
31.52-22.81-22.78-22.90

without any change in input (the bin was full when I left last night).

So, now we need pure nails?
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