FutureForJames wrote:
A RPG is specifically meant for role-playing, that's why it is called "Role-Playing Game". There are surely those who do not make the distinction when they play the game, but the majority of sane beings do. There are set of rules and as long as you follow them, you are playing the game correctly.
Do you also believe that it is wrong to shoot someone in a FPS? Specially the permadeath FPS DayZ comes to mind as a perfect example.
In the time of the creation of the term "RPG", wasnt any massive games that you can invest your time to build anything that enters in the propriety concept. If another player in you table decided to kill you on a spite, you can count with the intervention of the gamemaster to put order on the house, so no, i dont think if you call something as an RPG you would fulfill any holes that the concept imply. If you could play the role of a villain in a situation that you can really cause any warm to someone, you are at least a bit evil, morally speaking.
In a arena type FPS, you are on a controlled ambient, without any longlasting damage to anyone. You can cause frustration to someone by killing him, but you also can frustrate someone in the same way, but in the end the status quo reamains the same. In a excercise of imagination, if you could lose your character in a fps who you dedicated time and effort to build and develop it on your own way, just because someone decided to shoot you, yes it is morally wrong, but isnt much unfair since the conditions of conflict are more or less the same for both parties. In Salem, if 2 oposing facctions with more or less power wage war, and they kill eachother, it is still wrong, but fair, since you know the possible outcomes and can fight against it. If you enter in a newbie camp and stomp someone and kill him with just one hit, i cant see why it isnt wrong, since the conditions are extremely unbalanced.