Thanks for the update.
What game are you guys playing now?
Hans_Lemurson wrote:Hmm...this may be because I unpacked this on top of Chiprel's LowGFX mod, but when using the 11x11 tileset, all of the biomes are a generic color. Autumnal woodlands are a uniform shade of brown, and all savanna grasses are the same green. I'll delete my custom gfx folder, reload Ender's and then unpack this again just to check for sure, but I thought it might be useful to give a heads up about a potential problem or incompatibility.
Usernm wrote: Yes, all tiles with numbers like grass, grass2, grass3 have same color in this tileset. It not affect gameplay 99% time. But I already have some troubles with pick color because tiles should be maximal different, have some parallels with original tiles and not damage my eyes. And here no potential problem or incompatibility, because I not relocate any tiles with code. Just little copy-paste.
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