Ass_Kraken wrote:Nope. There's other ways we can go. I suggest dying in game makes you die in real life.
+1 This is the most realistic solution.
Ass_Kraken wrote:Nope. There's other ways we can go. I suggest dying in game makes you die in real life.
TeckXKnight wrote:Ass_Kraken wrote:Nope. There's other ways we can go. I suggest dying in game makes you die in real life.
+1 This is the most realistic solution.
segundoblz wrote:>Chilldish
segundoblz wrote:TeckXKnight wrote:Ass_Kraken wrote:Nope. There's other ways we can go. I suggest dying in game makes you die in real life.
+1 This is the most realistic solution.
>Chilldish
MagicManICT wrote:If I were to hazard a guess, I'd say that removing permadeath would get this game canceled (by the devs).
raptamaiko wrote:I FOUND MY WAY BACK OMG I WAS ABOUT TO CRY
callanrocks wrote:MagicManICT wrote:If I were to hazard a guess, I'd say that removing permadeath would get this game canceled (by the devs).
it would probably get them a bit more money from the people who immediately ragequit and contest the charges they made (not that people do that all too often) when they find out they don't respawn if a player decides to finish them
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
ysbryd wrote:Can we pander to my whims and keep permadeath?
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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