jorb wrote:The game now runs JOGL 2. Not the shadow of a pixel's worth of difference was noticed, but there was much rejoicing nevertheless.
Damn. I can't run my farm of alt accounts on my $50 10 year old PCs anymore. /sadface
Still not sure I like the +/- 50% on the stands. I think you should be able to go as low as you want, but I can see the reason for a cap of how high.
1.Fields built in strange places and ways have been destroyed and can no longer be built that way. Tears pl0x.
2.Claim Stones can be destroyed during a five minute window after each homestead secret spawn by it.
3.There is now a one minute cooldown on claim stones after each homestead secret spawn by it before the stone can again be used to spawn a new character.
1. QQ
2. I'm not sure what the point of this is. If I have a claim and let a friend spawn there, that "friend" can stab me in the back by destroying my claim? That's how this reads to me.
3. Useful. Keeps asshats (won't mention any names of who would do this...) from screwing with someone that made a simple mistake. Not sure it's long enough, though, but until the "party teleport" gets working, suppose it shouldn't be too long.
Dshaded wrote:No more 1x1 field abusers, next fix fields in the mines !
That's the point of #1: and can no longer be built that way