Just a good word for the developers

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Just a good word for the developers

Postby Sevenless » Thu Aug 02, 2012 5:02 am

I just wanted to say, nice work on the early game experience. The pacing feels much nicer, and the addition of consumable 1/day spawns to help beginners along their way is quite excellent. The new textures and couple extra features are a pleasant surprise as well. Overall the earlygame experience actually fells like a game now (progress indeed).

Furthermore, it's very nice for us as players/testers to have forums that you're visiting and replying to. It gives us insight into what your opinions are, and takes away a bit of the "aloof and mysterious" dev mantra that develops when there's no direct communication.
It's been neat to see the evolution of a game. Salem has come so far, and still has far to go. Although frustrating, I think it's been an experience worth the effort.
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Re: Just a good word for the developers

Postby jorb » Thu Aug 02, 2012 5:34 am

Big up! It's nice to have some proper forums going.
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Re: Just a good word for the developers

Postby Qukatt » Thu Aug 02, 2012 8:33 am

Sevenless wrote:I just wanted to say, nice work on the early game experience. The pacing feels much nicer, and the addition of consumable 1/day spawns to help beginners along their way is quite excellent. The new textures and couple extra features are a pleasant surprise as well. Overall the earlygame experience actually fells like a game now (progress indeed).

Furthermore, it's very nice for us as players/testers to have forums that you're visiting and replying to. It gives us insight into what your opinions are, and takes away a bit of the "aloof and mysterious" dev mantra that develops when there's no direct communication.


This.

I think it's fairly obvious you guys have been working hard between the updates and the world looks so smooth this incarnation. Cheers!
can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out. - Battlebug (Sw:tor forums pre-wipe)
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Re: Just a good word for the developers

Postby Droj » Thu Aug 02, 2012 10:22 am

Indeed. Well pleased and excited by the new surprises! :mrgreen:
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Re: Just a good word for the developers

Postby dullahx » Thu Aug 02, 2012 10:51 am

still a bit crap
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Re: Just a good word for the developers

Postby Qukatt » Thu Aug 02, 2012 11:01 am

dullahx wrote:still a bit crap

I thought beta period was for constructive criticism. Why is it crap? what would make it less crap? How would you suggest implementation of non crap?
can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out. - Battlebug (Sw:tor forums pre-wipe)
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Re: Just a good word for the developers

Postby Arurra » Thu Aug 02, 2012 11:03 am

I like the new content - always nice to have something new to explore and figure out :)

Good job :mrgreen:
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Re: Just a good word for the developers

Postby dullahx » Thu Aug 02, 2012 11:07 am

Qukatt wrote:
dullahx wrote:still a bit crap

I thought beta period was for constructive criticism. Why is it crap? what would make it less crap? How would you suggest implementation of non crap?


you might be new, suggestions have already be made a few month ago.
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Re: Just a good word for the developers

Postby Qukatt » Thu Aug 02, 2012 12:35 pm

Yes, suggestions were made, and many are now implemented.

You have to be more specific.
can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out. - Battlebug (Sw:tor forums pre-wipe)
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Re: Just a good word for the developers

Postby TotalyMoo » Thu Aug 02, 2012 12:59 pm

dullahx wrote:
Qukatt wrote:
dullahx wrote:still a bit crap

I thought beta period was for constructive criticism. Why is it crap? what would make it less crap? How would you suggest implementation of non crap?


you might be new, suggestions have already be made a few month ago.


Talk about being pessimistic. There's two people developing this game, they can't do everything at the same time and whichever suggestions you posted aren't always highest priority.
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